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Save versus tags
Some new extension which helps saves against specific types of schools and more general tags :) So far it worked for me and noone reported any major bug so far, thus, I hope it could maybe added to the list, too :)
Is there a module in this thread which contains the Magus class? I'd create the class in FG myself, but I don't have any idea how. =( sorry.
This thread does not have modules, you will be looking at this thread. But, here is a module with the magus class. Hasn't been updated and is not drag and drop ready, but it has the info.
Greetings graphil, Trenloe, and Kelrugem,
On Page 1 of this thread (where the Current List is maintained), there are, what appear to be, intentionally duplicated entries relating to Kelrugem's extension library.
Specifically, the first one is labelled:
- Advanced Effects for 3.5E and Pathfinder
Whereas his other 3.5E/Pathfinder extensions are broken out separately:
- Full Overlay Package 3.5E
- Full Overlay Package Pathfinder
and:
- Advanced Effects for 3.5e and AoO tracker combined 3.5E
- Advanced Effects for 3.5e and AoO tracker combined Pathfinder
(I suspect this last one might even have a typo?)
Anyway, I don't find distinct .ext files for the ones that are broken out, and, if I understand the underlying organization of 3.5E+Pathfinder, there won't be separate .ext files...
Was there a reason for breaking them out like that?
Also, would it be possible (or desirable?) to aggregate the extensions when there are multiple by the same author? Just a thought.
In any event, Thanks!!, for maintaining the List... it makes things so much easier than it would be without it.
My gaming group is about to re-enter our RotR (Pathfinder) campaign after a 2.5 year hiatus, and I'm really looking forward to all the new features of and extensions to Fantasy Grounds.
Cheers,
- s.west
Hi :)
Welcome back and have fun in your new game :)
Hehe, yes, the reason for this break up was because there were once different extensions for both, 3.5e and PF1. This changed some months ago when 3.3.9 got released (therefore these big red texts in some of my threads about that some structure has changed) but I can't edit this list to adjust the links :) (and I didn't want to annoy Damned with another request about that :D )
Kel :)
Ahhh.... well, that explains it. Thanks for clarifying. And thanks for all the cool extensions (and the combined extensions) I look forward to using them.
Regards,
- s.west
p.s. Going back, I see now that a full, and careful, reading of The Big Red Texts was required. I only gave them superficial attention the first time through. Thanks (!) again.
Ever want to be able to restore PP to a Psionic Spell Class.. like when you have a Barbarian who gets Rage back when he kills a foe.. or a Swashbuckler who scores a crit or kills a foe and now has more Panache?
Well.. wait no longer!
Here's a handy extension that allows you to do just that.
So.. all it does is basically allow you to lower the cost of a 'spell' to -1 and keep you from taking your total unused PP below zero.
But.. ya know... sometimes that's really all you need.
I hesitate to call this a bug because, as advertised, it does work for "-1" spell point cost. But, if you have anything other than "-1" it will not reduce the used pp total if there are less used points than the absolute value of the negative spell cost. (e.g. the spell cost is -2 and points used is 1, the used won't drop to 0 it will stay at 1).
Very cool little extension though. Thank you!
It has a minimum value of -1.. and won't take the base unused total below zero.. that's pretty much all the extension will do.
Trenloe, if you're monitoring here... Should your "Enhanced Images (layers) v2.0.2 for FG V3.2.0 CoreRPG blah blah ..." still work?
I no longer see it mentioned in your Page 1 listing of extensions, and my .ext file is from 11/2016. Also, I only see one other post (in this thread) referring to it, but that was also in the distant past.
Thanks, in advance.
- s.west
D'Oh! CoreRPG extension. Sorry... that's what happens when my gaming group doesn't get back around to playing in the game I run for 3 years.
Thanks.
- s.west
is there a list anywhere which has compatibility with 3.3.10?
Nope. I stopped doing that because it was taking way to much time for me to track and check and update, etc.. The best you can do is look at the extensions you're really interested in and then check the threads for each of those to see if they're compatible or if people have reported issues.
I ported an extension from MoreCore and added a bunch of new functionality (very little of the original left at this point!).
It's called Total Encumbrance: https://svn.fantasygrounds.com/forum...for-Pathfinder
Any chance I can get it added to the list?
.
attack of opportunity tracker extension link is broken... anyone know how i can re-read on how to use?
it's set up in my game... but i think a key needs to be pressed while attacking to count it down if pc has more than 1 per round?
thx
(update: nvm... i found it -- more details here for anyone searching)
.
@kelrugen
i've been looking around for automation to mobility feat.
i know one of your extension has iftag for it... do you know of anything else?
how would it be scripted with your extension?
thx
You mean 4 AC against AoOs? Then I'd give AC: 4, opportunity as an effect :) Press shift while rolling an AoO, then FG knows that it is an AoO and so the effect is then triggered :) (oki, mobility is normally only for AoOs provoked by moving out of a threatened square; but that is most of the time, in any other case maybe not click the Shift button then)
It may be useful to edit the first post adding some unavoidable message describing that the forge (with link) is now the better source for FG unity extensions :) (That also increases visibility of the forge a bit, I think :) )