Originally Posted by
SilentRuin
I wrote them for me and only write them for games I actually actively play in - D&D 5E and SW5E - so essentially just 5E. I can't even contemplate the nightmare to keep them working in games I don't even use - though all my code is unencrypted so you can look at what it does and try and mangle it for your personal use. But really, the rulesets are like wild renegades - originally I was under the impression that the CoreRPG and its basic tenets for xml/lua coding was common to all - but quickly realized the ruleset developers simply went "Meh, I'm doing it my way" and diverged from each other making it a royal pain to keep up with all of them. I tried at first and rapidly gave up after seeing the radical inconsistencies. I have no intentions of revisiting unless I actually end up DM'ing those type of things some day.
I've got my hands full doing my players COS and SW5E games once a week (or as often as we can with everyone's schedule) and did all my stuff to support those games. Anything that annoyed me while running them got an extension or something added into an existing extensions - as I hate making new ones unless they are just radically different from what I've done before. So, as so often ends up being the case, I must sadly decline the offer to do more work and answer with my trademarked response of...
No ;)