Thanks damned! Just for info: my isp had to set something like "NAT" on my connection configuration.
Now it works fine! And now I can start mastering!! :)
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Trying to connect to a game tonight for the first time as a player. Getting the red Failure notification on the FG Run Test. Thought that I had set up port forwarding on my router. I've tried Canyouseeme and I get this message:
Error: I could not see your service on 205.164.4.169 on port (1802)
Reason: Connection refused
Any suggestions as to what the problem could be?
See Trenloes post above!
But to also test if you have got the stuff working with canyouseeme - you need to actually have a campaign loaded in FG. But also if the connection test fails - canyouseeme should also fail.
You might have a local software firewall (AV product or Windows Firewall) and you might actually have some double NAT going on - eg you are connecting via a router/wifi that is plugged into another router/modem and both are doing NAT. If that is the case you need to on the router/modem port-forward tcp1802 to the WAN interface of the router/wifi device and on that device port-forward tcp1802 to the PC/laptop IP address....
He's currently engaged in the session prior to the one I signed up for, so I'm trying to figure out what needs to be done on my end in the meantime. Having used roll20 previously I hadn't anticipated the connection issues here and it feels like it's beyond my technical know-how :)
Hi Delm74 - the GM does need to do some additional setup. This is a downside to the GM Host vs Cloud Host design that FG uses. On the plus side - it is not dependent on someone elses servers and all your data etc stays on your systems and you dont have to worry about losing access to it. Players dont normally have to do anything else unless the GM needs to use a VPN - in that case you may also need to use a VPN. You can have the GM contact me directly if he would like some help with his current setup.
So...progress? I have OpenVPN running and my system indicates that I am connected to the fantasygrounds IP address that the GM set up.
Still can't connect on the fantasy grounds program :(. I'm on teamspeak so hopefully can troubleshoot when the current session wraps up...still trying to futz around with my system/network settings...
Whatever it was, my GM stepped in and sorted me out so I am good to go! Thanks so much for the input from the community!
What TS Server and what is your Nick?
Good morning.
I am currently struggling with being able to set up for a game. When I use the run test it fails quickly. Flashes in progress then quickly fails. I have read through this forum and tried most of the options here and was still unable to get mine to work. I have no doubt it is on my end and attempted to trouble shoot with this forum.
What I have tried all at once and separate.
Opened port TCP 1802 in my router
Disabled my firewalls in router and on my computer
Also changed to static
I do not believe I am behind another provider router as it is only a power supply and cable.
I was able to connect locally with another computer but the Run Test always failed. I would love to get this resolved, any help would be great.
Thank you in advance!
BD
Welcome Big Daddy Bull. Please check your Private Messages https://www.fantasygrounds.com/forums/private.php
Could you expand on what you did here? Just "opening" port 1802 isn't enough - you'll need to use port forwarding to forward TCP communications on port 1802 to the internal IP address of your GM computer where you run Fantasy Grounds.
Also, as first steps to get this working, make sure you only have one network connection active - disable wireless if you're on a wired connection, disable any virtual networks you might have (VPNs, Virtual Machines, etc.).
Double NAT and Satellite....
No access to Satellite Router at this stage.
Once he gets access to Satellite router he will need to do this:
Port Forward TCP 1802 to 192.168.0.200 which is external IP on Internal router/wifi.
This is already properly setup to forward tcp 1802 to his PC.
Good morning! Damned you are the best!
After discussing and trouble shooting with Damned (who did an awesome job, FYI) I had to contact my ISP. I contacted them which led to more problems for me. I asked for credentials to log into the router which was shot down. I asked if they could forward TCP Port 1802 through their router and they explained that they did not block ports on their side. They questioned me about hosting and I explained that to my knowledge I am connecting to FG's server and they are hosting but I could not say for sure. Sorry for my ignorance. If someone could clarify if I will be hosting through my network or not. If I am hosting they will disconnect my service as it is a violation of the residential service agreement. He proceeded to explain they will be monitoring.
Long story short he explained all kinds of network I.T. stuff that I don't understand and said I needed to set up a something dedicated( WAN I think he said) and gave me a list of IP, subnet mask stuff. Way beyond my capabilities.
Damned mentioned a work around maybe? But if I will be hosting on my network I will not be able to do that. Need to clarify that to see if I even need to change things on my end.
Any ideas would be greatly appreciated.
In theory you are "hosting" - but you are just hosting a game that a few of your friends will occasionally connect to, and you won't be permanently running a game (i.e. people won't be connecting all of the time). You aren't hosting a website, nor are you hosting permanent library/data/downloads, etc.. Your upload to your friends computers will be in the area of 10's of MB per game session, nothing more.
Point them to the FG website and the networking FAQ for more info: https://www.fantasygrounds.com/forum...faq_networking
Big Daddy Bull - you are hosting the game - but you are not hosting a web server or email server or even a public game server. Its a server for a couple of hours a week for 3-6 friends.
2 suggestions - https://www.fantasygrounds.com/forum...ng-Try-Hamachi
and this: https://www.fantasygrounds.com/forum...warding-issues
The first is no cost but you AND your players need to do the Hamachi thing.
The other way only YOU need to do the VPN.
Ill help you with one or the other - later.... its now 330am and I still have to get up at 5am....
still no one is able to log in i need he;lp on connection test success
tcp 1802
Im here - send me a PM with your email address please.
While trying to run a host game I'm getting a failure when running the test. I'm on a Mac running Yosemite using Wineskin. I've noticed most of the suggestions on here are for Windows machines, so I was hoping someone had experience with hosting on a Mac could help me out.
I'm using a Netgear ADSL2+ and a Time Capsule. While I do have Little Snitch, its currently set to allow all connections.
I'll look through some of the Windows suggestions to see if any of them can help. I did try the canyouseeme link and it timed out.
Heya, this looks promising
https://store.boingboing.net/sales/v...e-subscription
Interesting... lifetime at $39 is very good if it works (and they stay around for more than a year). I've just given it a go (you can get a 10 day trial account) - port 1802 isn't routed as part of the VPN, so can't get a connection to FG. I've sent their support an email to see if it's possible to set the forwarding up.
If people are willing to run FG on a non standard port I have a way for people to get thru lots of firewalls...
That can be a bit of a last resort. One of the good things about using a VPN service (rather than something like Hamachi) is that is minimises the impact to the players and they just connect as normal. Having to change port numbers is a pain for non-computer savy users, it's really not much of an option unless you have the exact same players each session and can take the time to set it up on everyone's computer.
Quick response:
"Unfortunately, we don't provide port forwarding. You can't use 1802 port with VPN Unlimited. "
Case closed. Stick with a tried and tested VPN provider - I've used HMA and PureVPN successfully - these give you your own IP address when you connect to the VPN, FG picks that up and you just use your alias as normal. HMA and PureVPN forward most (all?) traffic to your PC (which is why it works with Fantasy Grounds) so just make sure you have an up-to-date AV/firewall running (which you should be anyway).
Hey team, I just purchased the Ultimate GM license and am trying to set it up to host a game. I even bought a port forwarding utility to set-up my Verizon router. It seems to have worked but I'm still not able to open port 1802. My test fails.
I have McAfee firewall on too, but it won't let me turn it off. It keeps turning back on.
Any suggestions?
I know it's user error here, so help me out!
Fendor - I can give you a hand a little later today.
Quick question - do you have one or more routers / modems on your network?
No, I just have the Verizon router. I do have a mcafee firewall that I'm about to delete since it won't turn off
Ok, I deleted mcafee and ran the test and it was successful. I'm going to assume that since I have my Verizon firewall, I don't need another one with mcafee. I have no idea how to set it up to let 1802 to open
Many routers support UPnP which automatically/dynamically supports various applications.
If your connection test is successful then you are good to go.
Trying to set up a game with me running as GM/host and the test just keeps coming up as a fail. I can run with localhost. I've read through a lot of the posts here and quite honestly, it's kind of Greek to me. My computer acumen is very much on the poor side. Was wondering if I could get a little help. I've tried to run one of the suggested utilities called Portforward and below is a screenshot of what came back. At least I hope the screenshot shows up. In any event, I was wondering if I could get a hand using plain English step by step instructions. Any help would be appreciated. Oh, I also did that ipconfig thing and mine didn't look anything like the ones posted. Not sure if that's good or bad.
Attachment 10491
check your PM.
I need help; I’m not that tech savvy and trying to forward my port on my router. I don’t see port forwarding as an option... https://setuprouter.com/router/huawe...creenshots.htm is what my router login and each page looks like.
[edit] Advanced -> Port Mapping X Wrong
NAT -> Virtual Server
so i got it to work last night briefly on my PC using the virtual server setting. however when i got on the computer today i wasn't able to reconnect to the internet for some reason, i had to shutdown the static port in order to get back on the internet, which then means i'm not able to green light due to my IP not being static. Any advice on that issue would be great!
Looks like my preferred IP changes as I turn my PC on/off. whats the best fix?