Well, since I'm such a tease, here's some of the stuff that's new (and working as of today):
- All Cyclebuttons replaced with Dropdown Lists
- Completely reworked the code, making it more efficient
- Incorporated 5E- and C&C-friendly graphics to automatically load
- Dynamically Sizing Menubar/Sidebar
- Better Shared Record Handling
- Better NPC, Encounter, & Map Link Handling
- More granular "Display to Players" options
- Building Types, including Commercial Buildings (Shops)
- Shop Markup and Buyback Percentages
- Full Item ID-integration in Building Inventories
- Actual Drag-&-Drop Shopping from Shops (still working on getting the Money handled correctly)
Any (maybe) more to come :ninja:
(Call me a tease, will you) :p

