Alternatively, you can edit the modules and create one module out of multiples.. but it takes a bit of coding work.. it's not too bad to do.. once you figure it out.
Printable View
Alternatively, you can edit the modules and create one module out of multiples.. but it takes a bit of coding work.. it's not too bad to do.. once you figure it out.
I'm getting an index out of bounds error with creatures with 2 sources of spell-like abilities:
Half-Nabasu Spell-Like Abilities (CL 6th; concentration +9)
3/day-darkness
1/day-silence (DC 15), unholy blight (DC 1 7)
Inquisitor Spell-Like Abilities (CL 6th; concentration +10)
At will-detect alignment, lore keeper (25), remote viewing (6 rounds/day)
6 rounds/day-discern lies
When I switched the blocks it went through the parser but the db.xml wasn't valid
See post #2, where it mentions "Spell Like Abilities - will only parse one entry."Quote:
Originally Posted by Redbishop
There are a few statblocks around that list class abilities as spell like abilities - these aren't really spell like abilities as 99% of them aren't actually spells. Move the Inquisitor class abilities to Special attacks or the SQ section of the statblock (depending on what the abilities are), this is where they should actually be.
Ooops missed that note, sorry, I fixed it by combining them, it worked well enough for my purpose, thanks.
I'm not sure if this has been addressed previously, but there is an <xp> tag that is created by the parser... this is set as a number type but when the parser runs it puts 'XP 800' or something similar into that field.. Seems like it would be more effective if it either stripped the XP off of it or created it as text.
I don't see this in any of the modules I have that were created with the parser. I see something like this: <xp type="number">1600</xp> with purely the XP number being stored.
But, it's a moot point, as the PFRPG ruleset doesn't use this field, nor do any extensions that I'm aware of. I put it in the creature record purely for completeness.