Great news! Thanks!
I saw someone mention loyalty credits for those of us who purchased licenses way back when. How will this work and when will that be available?
Thanks
There's a link of the main FantasyGrounds.com home page that will take you here: https://www.fantasygrounds.com/store/claimRewards.php
Thanks for the link. Are these the only options or can we simply go to the store for other things?
Awesome work, this is definitely the step in the right direction!
BTW one of the youtube links is broken on the claim rewards page.
Link to screenshot
Are there any plans for the reader to be shareable or include the content from the game? I would love to share stuff with my players through this!
Upon spending several hundreds of dollars on multiple copies of ultimate in classic and unity, for both my self and others....
And all I got was two cosmetic dice sets!
I am hope this leads to a growth in community but... honestly feels like my purchase was negated and nothing in exchange.
This is a natural reaction to some extent. You should weigh up how much use you've had out of your purchases and, like anything, I assume you made a decision that you were OK making the purchases at the time. It looks like you've been using FG for 10 years - during that time, SmiteWorks have only mode users pay for an upgrade once (FG Classic -> FG Unity) and have continued to provide more and more functionality for no further upgrade fee. You didn't just get "... two cosmetic dice sets..." you've got a bunch of gaming out of FG up to this point as well!
I have a probably dumb question, but as a content creator, if I made corrections and edits to a module (I am the publisher & owner of) that is currently available for purchase on the FG Store (not the Forge) and is already viewable in the My Library viewer, how long will it take for those edits/updates to the module's contents to show up on the My Library viewer of the product?
Great question - book updates are pushed manually for quality control reasons, but we will refine a full process over time.
We welcome content creators to make updates to the source content that will improve the reader (or app) experience (as we know seeing it in this new format could prompt that), so in the meantime, feel free to let us know and we can push them to the reader.
I will ask for more information about this via the developer relation email in a few days, but I think it can be useful to the community to raise the subject here, too.
What is the fastest way to have your products, both free and for-pay, available via the online reader? You mentioned that Forge products will not be moved to the reader for QA reasons. Is this permanent or will you make them available in the future?
Also, where are we with localisation in other languages? I need to release content in French and Italian, too, but with the main application (CoreRPG) not translated it is a bit clumsy to do so.
My group of five have pitched in together to get the ultimate license, rulebooks and modules for our GM to FG over the years. This F2P update would allow us to rotate our forever GM for some one shots or something, but am I reading this right that we'd need to repurchase all the rulebooks for each of us wanting to GM? I know allowing account sharing or something is out of the question, but could there be a system for temporarily moving a content license to another player like you would borrow a book? The content would still be used in exactly the same games, with just a different person as a GM. Or some kind of small sharing pods where you can only belong to one and content can be shared between the pod users.
We most likely won't drop a hundred or more per GM more to repurchase the books for everyone individually, we'll just play until our GM wears out and then stop. I understand there's negative economic incentive to implement any kind of sharing, but I have to ask since it would probably allow us to keep playing longer and purchase more new content.
I have FG since classic, since 2014 and bought all licenses to GM since the beginning. After 11 years finally it's free.
Every time a Software as Service becomes a free subscription, the old subscribers always feels a little betrayed for spending for the money they paid for every license upgrade.
I have a suggestion to make old players happy: please, think about to give a voucher, a discount, some free content for old players who lost his subscription (for a good reason) to make them valued and spent some bucks on FG store! it's a win win!
please think about :)
They already did. (Though they really haven't publicized it well, and finding the link on the website is near impossible) but just go to this page (you may have to log out and log back in due to a bug): Fantasy Grounds - Claim Rewards
I think it is great that you will have multiple GMs who will be able to play the game. Account sharing like you described was never supported and is against the TOS. I would recommend that not every GM needs all the content in order to run. You can do a lot with the included SRD content and just the adventure you want to play. In that situation, you really don't want your players having access to the adventure content anyway. If each player ultimately buys the PHB or sticks with free SRD content, it should be pretty inexpensive to rotate the GMs.
The Claim Rewards seems to be broken. One can select the rewards, but once you hit the Submit button, you just get a security token mismatch error.
I just tried the Log out and Log in to the forum and tried to claim again, and this time it did work.
I thought I disabled that previously, but I just pushed a new version for it just now.
Wow! Good to know about that rewards link, I haven't no idea about this. Thanks for share, worked for me!
Well played Smiteworks! Fantasy Grounds is still the best VTT out there, IMHO. I hope the new changes bring you even more success in the future. Keep up the good work!
I like the way things are going, especially the reader. The only thing I have to add is please make so that players can choose owned tokens like they can portraits. Or, please post that purchased tokens are not available to players in-game.
To Doug and the team I would like to say Thank you!! I'm glad I chose to invest in Fantasy Grounds so long ago..you beat out Roll20, Foundary, and my former favorite...Maptools.
Well done!!
Do we have to claim free modules or will they populate the library automatically as it keeps getting updates? I currently only see the D&D SRD/Free Rules in my library
Any plans for offline character viewer of any sorts?
Yes you have to claim them.
Fantasy Grounds - Claim Rewards
Then you have to Update to see them in FG.
As for the online viewer, not sure if any of the Rewards are there yet.
I absolutely don't mean account sharing should be allowed nor do I think it ever was.
I also don't mainly mean sharing adventure modules, but the rulebooks. There's quite a few in DND5e a DM needs to have all the class options available for players in FG, for instance. Just playing SRD is really limiting basic player content wise (classes, subclasses, spells, monsters, equipment...). It'd be fine if each DM bought their own modules, but the rulebooks and PC character options like classes and such could be sharable in a limited fashion without interfering with FG's ability to make money off game content too much.
The DM does not need every player options book. If you have one DM and you want all player options available to the whole table then yes it's easiest if the forever DM has all the books. But really the DM only needs the adventure and each player needs the books for the options they want to play (as allowed by the DM).
You could also have one DM with all the books. Everyone join that DM to create characters and then import them into the play DM's campaign. The character sheets would have everything needed to play, though you would have to go back to the other campaign to level up etc.
That being said, if a share was able to be done, I'm sure ddavison (the President of SmiteWorks) would go for it. It's something we've asked about for a long time. I assume they are restricted by their license agreements. But, that being said, we should keep letting them know what we want. Maybe it's something they can get negotiated and/or implemented. Things are always changing :)
DM: Who needs rule books, everything is an illusion and made up anyway!
Well, sure, if everyone buys the rulebooks it's easier, but that's even more repurchases. For example spells are also added by the books so if you have two players who want to play a graviturgy wizard with access to spells from SCAG, XGtE and TcoE, both need all those books. The DM probably still also wants them so they can review the player characters' abilities. That's buying the books in triplicate in order to play together in one game.
Does that even work? At least for items when one of us accidentally had SRD module loaded instead of Player's Handbook all the items and spells didn't have descriptions for them. Sure you can have the character *technically* in the game but it doesn't *work* AFAIK.
Yeah, and I didn't mean to argue, I know the financial realities must take precedence so we can even have FG. I mainly wanted to make sure the idea was communicated clearly, that this could be an opportunity to allow more people DM for their group since hosting itself no longer requires a separate license.
PC sheets make copies of most data when records are added - so most of the data stays local to the PC sheet. Exactly which records are copied can depend on the ruleset being used. In the case of the D&D 5E ruleset, all records are copied to the PC sheet, with the exception of class, background and species - which are links to the original data module. I can't recreate the issue you mention with the SRD spells - I get full data adding spells to the PC and then opening them from the PC sheet after closing the SRD.
You can make copies of most records in the system or just enter the few items you need from any given book. I think many people lock themselves into the idea they can’t play unless they have everything- and I think that is a self-imposed limitation. I’ve played in many games IRL where the GM has limited characters to only the core book. Most of the longer term games I’ve played in, everyone has also purchased the core book we were using.
"I noticed that some of my books are not available on the online reader, such as Savage Worlds, for example. Is there any forecast for availability?"
Mentioned in post #1: " It already supports hundreds of titles from popular publishers and systems, and SmiteWorks is actively working to expand that coverage throughout the beta period." And some further information in this post: https://www.fantasygrounds.com/forum...l=1#post753342
Excellent news!