It works differently for players and the GM. The players only center on THEIR turn... the GM centers on everyone.
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Hey Doug. I tried following those instructions without any success.
I followed steps 1A-D
But in part 2 where you say
2. Back in the Steam properties dialog, click on VERIFY INTEGRITY OF GAME CACHE. It should report the number of changed files and it will revert it back to a beginning state
I got a message saying several files failed to validate. I wasn't sure whether this was the same as the 'changed files' you mention above but anyway after verifying it does seem to revert back to original state (ie the ID keys disappear from the settings screen.
But when I attempt to "Update as is" with this free version it fails and gives me the same error message about ERROR: Get Packagefiles
https://imgur.com/a/YI7dv
Help :(
Thanks for hard work Smiteworks on our new ver. 3.2.0 is amazing.
This is really great update. Many of things it brings I never dreamed. Thumbs UP!
That image indicates that something is blocking the Updater from running on the Internet or blocking you from contacting our patch server. What anti-virus are you running and can you check to see if you can add an exception for it?
Also, shoot an email to [email protected] with your external IP address and I can check the server to make sure you aren't in an area that would be under additional security constraints.
Is there a tutorial or an updated list on the wiki of how the new things work? Finding a lot of really cool things in this new update, that just don't work correctly (As far as I know), and I can't tell if it is user-error, or something is seriously amiss. An example would be wit the new Quests Feature. I have filled out as a GM the list of quests available to each player, an dplaced them in proper catagories...but when I log in on my other computer as a player. This list isn't seen anywhere? Are these shared? Or is it something local to the computers?
https://www.fantasygrounds.com/forum...eo-Walkthrough
Quests, just like any other record in the FG campaign, need to be shared before the players will see them. You might not want them to see them - especially if you're using a ruleset which uses XP for quests, then you might just want to use them as a GM reference and to allow drag/drop quest XP to the party sheet for XP distribution.
I haven't tried it yet, but does the Par5e still work with the 3.2v? I assume so, but before I put in lots of work to find out it didn't, I thought I'd ask.
This is a hell of a video. Thank you. Still a lot of questions on Quests though. Found you can share them, but it shares with EVERYONE. I can't recall a specific example in which you could share individually within FG, so I suppose I can't expect that from quests. Though if I have individual quests meant to be for their eyes only, I am unable to share with just them.
Another thing that confuses me is that the GM is able to sort these quests in to created groups, but all the players get for groups is (All) or (none) the groups don't seem to carry over, nor do they have the option to create their own groups.