aoe effects v1.0 – major update incoming!
we’re putting the final polish on the
v1.0 release of
aoe effects and it’s shaping up to be a big one!
This update brings several long-requested features, including:
-
full cone shape support – create directional cone auras with full control over angle and orientation.
-
new gm options – take full control over how auras trigger with the new
token trigger behavior setting (center / quarter / near edge / edge) and a global
aura sensitivity adjustment that lets you fine-tune how aura's trigger in your campaign.
- cleaner, more reliable calculations across all shapes (sphere, cylinder, 3d rectangle/cube, and now cone).
As part of this major release, we’re also officially changing the name from
aura effects to
aoe effects to better reflect the full range of area-of-effect tools it now offers.
We’re aiming to wrap up final testing tonight and
release it tomorrow morning (tuesday). A brand new thread for it will be posted when it drops.
I’ll update this thread as soon as it’s live!