Strength seems to be factored into "spell" without to being told to be.
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Strength seems to be factored into "spell" without to being told to be.
There hasn't been any updates to Starfinder for some time so not sure about archaic issue you have had. Also, it's best to report issues here directly. It is quite hard to locate a discord message at times and we request all issues to be reported here to ensure the developers can see the issue. Along with the report, we request to receive the exact steps in replicating the issue and context of the issue. If I can't replicate the issue, then more information needs to be provided. At this time, I will check on your report with the other strength report, but may need more information regarding the archaic issue.
After having run all of Horizons of the Vast, I just have to say that the implementation of starship combat in the Starfinder module is just horrible. Players can barely interact with the ship sheet, can't change shields, can't really even do much with the ship sheet at all. It just seems like it was a giant oversight when starship combat was supposed to be a "thing" for Starfinder.
It basically makes me never want to run starship combat in FGU, ever. If I could review it right now, it would be pretty scathing.
Yup, I use that extension but it gives me a screen of errors and for my players as well. Besides, this is basic functionality that should be in the base product. Inexcusable. It really makes me question whether or not I want to use FGU for Starfinder 2E if a core mechanic of the system is so poorly implemented that causes so much frustration.
Pushed fix for strength being applied in Ability actions for damage.
I checked out the session where you participated in ship combat.
First, the theme you are using has the text as white against a white background. That's why you can't see the shield numbers. Standardization should be coming to help alleviate this issue with themes. If you check it out in vanilla the numbers do appear.
Second, the players can't change the ship sheet due to ownership issues with how FG handles records overall. The system only allows the owner to make changes to a record. Silverside05's extension does provide this functionality by giving ownership to each player that wishes to make changes, the code unfortunately does some things that wouldn't be a long term solution and I want a solid solution to be implemented.
Third, the module has nothing to do with the ship combat system and is a base ruleset feature. So it's not the module itself that is the issue. That only contains the data and no functionality.
I appreciate your feedback and have made notes from what I saw.
I am glad that it is just not me with the ownership issues with PC starships and I am glad that at least you are looking into a long-term solution. With you guys being a super partner with Paizo, looking forward to the 2E ruleset, is this something that is on the radar?