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time manager affecting overnight rest somehow
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fg classic, v.3.3.14
extensions: (see image)
my table did some tests last night.
a couple of players had different spell effects with various duration, some with 12-hr.
i pushed initial overnight rest and none of the effects went away.
pushed a 2nd overnight rest thinking maybe the 12-hr required 2x eight-hour-rest (i.e. overnight).
all effects remained on a 3rd overnight rest push.
turned off all extensions this morning and overnight rest worked on 1st push.
repeated test with all extensions; all worked on 1st push.
identified time tracker as the culprit... not sure if it is the only conflict, or it conflicts with another extension (did not do "paired testing").
leaving this extension on "nullifies" rest function under menu in combat tracker.
https://www.fantasygrounds.com/forum...chmentid=44758