Thanks Ryan!!!
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So, I have a character in my PF2 game relying on multiple auras, and whenever both of them are turned on, they don't benefit from their own auras, allies only benefit from the first, and it throws an error along the lines of:
146: getValue: Invalid Parameter: 1
EDIT: Nevermind, I figured it out. It just needed ;'s at the end of every effect
Good day chaps
So I hope this in the right section but here goes
D&D 5e Palading aura's
I had the aura setup just fine AURA: 10 friend; Aura of Protection; SAVE: 1
and it does sort of work but it is applying twice. Both instance vanish when moving outside 10'
What foolishness am I doing wrong?
Many thanks in advance
Moderator: Moved to correct location
Some really significant changes coming 'soon' thanks to rhagelstrom.
Just working on testing them now.
V3 released!
https://github.com/FG-Unofficial-Dev...eases/tag/v3.0
What's Changed
- Substantial rework by @rhagelstrom to enable:
- Much faster processing with less reliance on the database
- Child effects no longer use FROMAURA prefix (sorry, you're going to have to delete any that are left)
- Multiple new aura types! Please see the updated readme file.
I'm going to be doing a how-to class on Aura at Fantasy Grounds Academy Sat Oct 21. Drop on by if you are interested.
https://discord.com/events/336996544...67299368685638
V3 now relies on some code that is not present in the 4E ruleset.
If you use this in 4E, you should use V2.1:
https://github.com/FG-Unofficial-Dev...eases/tag/v2.1
4E support patched back in! Big thanks to rhagelstrom.
Also a fix for NOT factions not being handled correctly. (!enemy and such)
Also updated the Forge page with the new README detailing the new features:
https://forge.fantasygrounds.com/shop/items/32/view