Originally Posted by
Zygmunt Molotch
Got a new error with this one today,
"Ruleset Error: windowcontrol: Database type mismatch for control (gmonly) in windowclass (item_main)
Script Error: [string "campaign/scripts/item_main.lua"]:118: attempt to index global 'gmonly' (a nil value)"
Thought you might want to know
unsure origin, it doesn't appear in my main game, but in a test-module game I fiddle with, the item database there is whack, but anyway, an error might need sanitizing, might not!
Also, those inputs you sanitized before for things with indeterminate value, found another one which might need catching , official, "perfect golden lute" (ultimate equipment and ad. players guide), value "+-"