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View Full Version : Allies: $darksight effect doesn't work



dogfisc
July 8th, 2025, 22:31
I noticed that when applying effects of the Darksight power to an ally NPC that it didn't allow them to see on a dark map. I've been experimenting a bit, and it seems that [$Darksight] will work on PCs and non-allied NPCs, but not on allied NPCs.

In a new SWADE campaign:
add a map; enable lighting
add a character to CT and map
add Construct Attendant to CT and map
add Construct Attendant to PC or Party "Allies" section, from there to CT and map
add effect [$Darksight] to all of them

Then enable player vision preview and select each token. The PC and the first Attendant will be able to see; the ally will not.
It doesn't make a difference whether or not the NPC is grouped or on its own initiative card.

The full Darksight power effect will ignore illumination penalties, but not grant vision.
Darksight (one hour) [Ignore #Illumination -4, $Darksight]

Mike Serfass
July 9th, 2025, 03:32
I can reproduce this.
Normally you add an NPC in the Party Sheet to a player character, then from there to the CT and map.
However, that's not working either, and it should.
I'm looking into this. Thanks for reporting it.

Mike Serfass
July 12th, 2025, 22:15
This is fixed, and will release the first week in August along with the next big update.