iconoplasty
August 27th, 2022, 21:18
Using 5E rules, is there a way I can quickly set up a parcel for an encounter based on the NPCs or based on specific treasure tables? Ideally I'm hoping there's some magic text I can place in a Story entry that will generate a parcel, but I'd be happy to be able to pre-build a parcel if there was an easier way to do it based on the NPCs.
Simple example:
I've got an encounter with 5 Bandits in it. I can pull up the "Individual Treasure: Challenge 00-04" table and roll to a parcel, but doing that five times results in five individual parcels, where I want one.
I see that inside a table it's possible to use syntax that results in multiple rolls on other tables, but I can't seem to find how to use that syntax outside a table... i.e. enter text somewhere that triggers N rolls on table Y to go to the same parcel. So far, the only way I can find to trigger that kind of behaviour would be to create a table with only one row in it that itself triggers multiple rolls on another table... which seems like a dumb way to go about it.
Can I just stick "[6*][Individual Treasure: Challenge 00-04]" somewhere to cause 6 rolls on that table to all go to the same parcel? (this is why I'm wondering about putting it in a story, next to the Encounter link). I have tried using this as the text for a Link and Table paragraph types in a Story without any luck.
For this simple encounter it's not the hardest thing in the world to do some manual rolls and add up the results and punch them into a parcel, but as I get encounters with more variety of enemies it seems a simpler way will become much more important.
Simple example:
I've got an encounter with 5 Bandits in it. I can pull up the "Individual Treasure: Challenge 00-04" table and roll to a parcel, but doing that five times results in five individual parcels, where I want one.
I see that inside a table it's possible to use syntax that results in multiple rolls on other tables, but I can't seem to find how to use that syntax outside a table... i.e. enter text somewhere that triggers N rolls on table Y to go to the same parcel. So far, the only way I can find to trigger that kind of behaviour would be to create a table with only one row in it that itself triggers multiple rolls on another table... which seems like a dumb way to go about it.
Can I just stick "[6*][Individual Treasure: Challenge 00-04]" somewhere to cause 6 rolls on that table to all go to the same parcel? (this is why I'm wondering about putting it in a story, next to the Encounter link). I have tried using this as the text for a Link and Table paragraph types in a Story without any luck.
For this simple encounter it's not the hardest thing in the world to do some manual rolls and add up the results and punch them into a parcel, but as I get encounters with more variety of enemies it seems a simpler way will become much more important.