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MostTornBrain
March 18th, 2022, 02:21
Hi,

I'm running FGU 4.1.15 on macOS. By default, even with an empty campaign and no extensions, sitting idle, FGU consumes about 35% of my CPU and my fans usually start getting noticeably loud. Using /vsync 4 drops the CPU usage down to about 15% and the fan noise on my Mac goes away. Unfortunately, each time I launch FGU, the /vsync setting reverts to 1, and I'll often wonder why things are sluggish until I realize I forgot to change the vsync value to 4.

Is there any way to make the /vsync value persistent, similar to /scaleui?

Cheers,
Brian

Jiminimonka
March 18th, 2022, 12:51
Hi,

I'm running FGU 4.1.15 on macOS. By default, even with an empty campaign and no extensions, sitting idle, FGU consumes about 35% of my CPU and my fans usually start getting noticeably loud. Using /vsync 4 drops the CPU usage down to about 15% and the fan noise on my Mac goes away. Unfortunately, each time I launch FGU, the /vsync setting reverts to 1, and I'll often wonder why things are sluggish until I realize I forgot to change the vsync value to 4.

Is there any way to make the /vsync value persistent, similar to /scaleui?

Cheers,
Brian

I noticed this too.

bmos
March 18th, 2022, 13:29
That's weird, it looks like it was not that long ago:
https://www.fantasygrounds.com/forums/showthread.php?68454-FGU-flickering-after-last-update-of-Nvidia-GeForce-GTX-1660-SUPER&p=600880&viewfull=1#post600880

Moon Wizard
March 18th, 2022, 20:20
Ok, I was finally able to track this down to one specific setting file not saving correctly only on Mac/Linux. I'll queue this up to fix with the next client build.

Regards,
JPG