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  1. #1

    /vsync setting not persistent?

    Hi,

    I'm running FGU 4.1.15 on macOS. By default, even with an empty campaign and no extensions, sitting idle, FGU consumes about 35% of my CPU and my fans usually start getting noticeably loud. Using /vsync 4 drops the CPU usage down to about 15% and the fan noise on my Mac goes away. Unfortunately, each time I launch FGU, the /vsync setting reverts to 1, and I'll often wonder why things are sluggish until I realize I forgot to change the vsync value to 4.

    Is there any way to make the /vsync value persistent, similar to /scaleui?

    Cheers,
    Brian

  2. #2
    Quote Originally Posted by MostTornBrain View Post
    Hi,

    I'm running FGU 4.1.15 on macOS. By default, even with an empty campaign and no extensions, sitting idle, FGU consumes about 35% of my CPU and my fans usually start getting noticeably loud. Using /vsync 4 drops the CPU usage down to about 15% and the fan noise on my Mac goes away. Unfortunately, each time I launch FGU, the /vsync setting reverts to 1, and I'll often wonder why things are sluggish until I realize I forgot to change the vsync value to 4.

    Is there any way to make the /vsync value persistent, similar to /scaleui?

    Cheers,
    Brian
    I noticed this too.

  3. #3
    That's weird, it looks like it was not that long ago:
    https://www.fantasygrounds.com/forum...l=1#post600880

  4. #4
    Ok, I was finally able to track this down to one specific setting file not saving correctly only on Mac/Linux. I'll queue this up to fix with the next client build.

    Regards,
    JPG

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