jazley21
May 28th, 2021, 17:45
Please let me know your thoughts, this is my first time making a module. I wanted something unique and engaging, and felt that this really hit it on the nose. Basically, this is a reaction-based class with mid-ranged thrown capabilities, limited weapon and armor proficiencies, but heightened saves. Crafting (combat enhancing) and Diplomacy (RP enhancing) skill based. I thought about having some sort of Focus Point system, maybe tied to uses of Guardian's Disruption, but instead tied that into it's Shield HP.
Let me know your thoughts. Is it too OP? Too weak? Mismatches with feats or abilities? I have the module built for Fantasy Grounds with all the links to feats and equipment, let me know if you're interested in trying it out. Thanks!
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GUARDIAN
The real heroes of the realm are protectors and guardians to those they love and hold dear. Though many take a lawful approach, or a good approach, there are some who stand up for equality and neutrality in all ways. Guardians by nature are not chaotic as their devotion to protecting something or someone has some semblance of order and purpose. This sense of protection seems from a commitment to a deity or purpose and empowers them to perform great feats.
During combat encounters...
You confront enemies as a mid-line defensive-offense. Turning the tide of battle with a well placed strike, dispel, or block. While not a weak front line combatant, it is not where you are strongest.
During social encounters...
You could approach social situations in a variety of ways in accordance with your purpose for protecting your commitment. You draw upon your wisdom to guide your choice of words and actions that would result in the best outcome for your charge.
While exploring...
Often taking a lead position, you are able to spot and prepare for difficulties ahead. This allows you to position yourself and your friends appropriately to take on challenges before they arise. While not skilled in nature or survival, you are skilled in the diplomatic arts and could help turn an argument into an alliance.
In downtime...
You take great care of your shield and crafting augments onto it. You might even find benefit in forging new networks or finding out information. Rarely are you far from your charge and commitment, but you do find time to relieve stress when they are not around and you know they are safe.
You Might...
Hone your skills in predictive combat with friendly brawls or bar fights.
Find employment as a blacksmith or apprentice, or visit more experienced ones for augments and tips.
Get to know your charge better, explore an area of your commitment, or lobby for your ideal to a local government.
Others Probably...
View you as overbearing or a favored ally, depending on your demeanor and reason for the commitment
Confide in you and desire your protection, or loath your behavior and obsession.
Attempt to employ you as a bodyguard, lobbyist, or caretaker.
Table: Guardian Advancement
[Your Level] [Class Features]
[1] [Ancestry and background, initial proficiencies, anathema, Commitment, Guardian's Buckler low-grade, shield block, attack of opportunity]
[2] [Expanded Reactions, skill feat]
[3] [General feat, Lightning Reflexes, skill increase]
[4] [Expanded Reactions, skill feat]
[5] [Alertness, Bravery, ability boosts, ancestry feat, skill increase]
[6] [Guardian's Buckler standard-grade, Expanded Reactions, skill feat]
[7] [General feat, Guardian Weapon Expertise, Great Fortitude, skill increase]
[8] [Bolstered Range Abilities, Expanded Reactions, skill feat]
[9] [Ancestry Feat, Evasion, Light armor expertise, Protector's Blessing, skill increase]
[10] [Ability Boost, Battlefield Surveyor, Expanded Reactions, skill feat]
[11] [Bolstered Range Abilities, General feat, Resolve, skill increase]
[12] [Expanded Reactions, Guardian's Buckler high-grade, skill feat, weapon specialization]
[13] [Ancestry feat, Incredible Senses, Juggernaut, skill increase]
[14] [Bolstered Range Abilities, Expanded Reactions, Guardian Weapon Mastery, skill feat]
[15] [Ability Boosts, general feat, Improved Evasion, skill increase]
[16] [Expanded Reactions, Protector's Blessing, skill feat]
[17] [Ancestry Feat, Greater Resolve, Light armor mastery, skill increase]
[18] [Guardian's Buckler superior-grade, Expanded Reactions, skill feat]
[19] [General feat, Guardian Weapon Legend, skill increase]
[20] [Ability boosts, Expanded Reactions, skill feat]
Let me know your thoughts. Is it too OP? Too weak? Mismatches with feats or abilities? I have the module built for Fantasy Grounds with all the links to feats and equipment, let me know if you're interested in trying it out. Thanks!
----------------------------------------------------------------------
GUARDIAN
The real heroes of the realm are protectors and guardians to those they love and hold dear. Though many take a lawful approach, or a good approach, there are some who stand up for equality and neutrality in all ways. Guardians by nature are not chaotic as their devotion to protecting something or someone has some semblance of order and purpose. This sense of protection seems from a commitment to a deity or purpose and empowers them to perform great feats.
During combat encounters...
You confront enemies as a mid-line defensive-offense. Turning the tide of battle with a well placed strike, dispel, or block. While not a weak front line combatant, it is not where you are strongest.
During social encounters...
You could approach social situations in a variety of ways in accordance with your purpose for protecting your commitment. You draw upon your wisdom to guide your choice of words and actions that would result in the best outcome for your charge.
While exploring...
Often taking a lead position, you are able to spot and prepare for difficulties ahead. This allows you to position yourself and your friends appropriately to take on challenges before they arise. While not skilled in nature or survival, you are skilled in the diplomatic arts and could help turn an argument into an alliance.
In downtime...
You take great care of your shield and crafting augments onto it. You might even find benefit in forging new networks or finding out information. Rarely are you far from your charge and commitment, but you do find time to relieve stress when they are not around and you know they are safe.
You Might...
Hone your skills in predictive combat with friendly brawls or bar fights.
Find employment as a blacksmith or apprentice, or visit more experienced ones for augments and tips.
Get to know your charge better, explore an area of your commitment, or lobby for your ideal to a local government.
Others Probably...
View you as overbearing or a favored ally, depending on your demeanor and reason for the commitment
Confide in you and desire your protection, or loath your behavior and obsession.
Attempt to employ you as a bodyguard, lobbyist, or caretaker.
Table: Guardian Advancement
[Your Level] [Class Features]
[1] [Ancestry and background, initial proficiencies, anathema, Commitment, Guardian's Buckler low-grade, shield block, attack of opportunity]
[2] [Expanded Reactions, skill feat]
[3] [General feat, Lightning Reflexes, skill increase]
[4] [Expanded Reactions, skill feat]
[5] [Alertness, Bravery, ability boosts, ancestry feat, skill increase]
[6] [Guardian's Buckler standard-grade, Expanded Reactions, skill feat]
[7] [General feat, Guardian Weapon Expertise, Great Fortitude, skill increase]
[8] [Bolstered Range Abilities, Expanded Reactions, skill feat]
[9] [Ancestry Feat, Evasion, Light armor expertise, Protector's Blessing, skill increase]
[10] [Ability Boost, Battlefield Surveyor, Expanded Reactions, skill feat]
[11] [Bolstered Range Abilities, General feat, Resolve, skill increase]
[12] [Expanded Reactions, Guardian's Buckler high-grade, skill feat, weapon specialization]
[13] [Ancestry feat, Incredible Senses, Juggernaut, skill increase]
[14] [Bolstered Range Abilities, Expanded Reactions, Guardian Weapon Mastery, skill feat]
[15] [Ability Boosts, general feat, Improved Evasion, skill increase]
[16] [Expanded Reactions, Protector's Blessing, skill feat]
[17] [Ancestry Feat, Greater Resolve, Light armor mastery, skill increase]
[18] [Guardian's Buckler superior-grade, Expanded Reactions, skill feat]
[19] [General feat, Guardian Weapon Legend, skill increase]
[20] [Ability boosts, Expanded Reactions, skill feat]