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aikam
November 21st, 2006, 07:05
I am creating a ruleset for Chill using D20 instead of D100.

The character sheet is almost done but I have a question concerning the display of the result of a roll dice in the chat box.

In chill, the result of a roll dice is either
Failed (rolled above your skill total)
critic (10 %)
good (10 to 50 %)
average (50 to 90 %)
bad (90 to 100 %)
always critic with a roll of 1
always Failed with a roll of 20

I would like to be able to add a box by the modifier box called 'skill total'
so the user grabs his skill total on the 'skill total' box, adds the situation modifiers (given by the DM with a die commande), rolls the dice and get a display on the chat box like

? <roll> / <skill total> + modifier <Failed/critic/good/average/bad>
or
? <roll> / <skill total> + modifier

At the moment, the best I can get is:
grab the skill total of the character sheet onto the modifier box, roll the dice an get a display like

? <roll> + <skill total>

Is there any way off getting what I am looking for?


PS : sorry for my poor english (english is not my first language)

joshuha
November 21st, 2006, 12:25
Not with the current version. In 2.0 with just a bit of LUA scripting you would be able to do this.

aikam
November 21st, 2006, 13:25
thanks for your answer.
Any idea on when this release whill be available?

Griogre
November 23rd, 2006, 02:09
I'm guessing FG 2.0 will release around the start of the next year - just a guess though.