View Full Version : 5e healing variants
Gunphantom
May 13th, 2017, 18:52
I don't know what happened since last week. But I have it set to slow natural healing which is supposed to be "recover no hit points, and all hit die at the end of a long rest" it currently does not work that way it is only recovering 1 hit die. worked fine last week.
Moon Wizard
May 14th, 2017, 07:26
I just reviewed the DMG Slow Natural Healing variant rule. It doesn't mention hit dice recovery at all, which means that it occurs at the same rate as the standard rules (i.e. recover half hit dice on a long rest). The only different is that hit points are not regained on a long rest.
Regards,
JPG
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