Activity Stream
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Older Activity
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Today, 14:05skj310 started a thread Post 5.1.10 update fullscreen on Linux broke in The House of Healing - Fantasy GroundsPrior to update I used to run the following command: .smiteworks/fantasygrounds/FantasyGrounds.x86_64 -screen-fullscreen 1 -screen-width 3440...0 replies | 0 view(s)
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Today, 13:40Thanks! That looks great. Out of curiosity, which API function/s did you use to refresh the tokencontrol controls?54 replies | 1585 view(s)
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Today, 13:35Thank you so much Vaall! Hearing that this extension has made ASD completely unnecessary for your table is an incredible compliment. I'm thrilled you...63 replies | 2359 view(s)
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Today, 12:23I was adding Tiny and Diminutive swarm NPCs for play last night and again this morning to test, and regardless of Size used or Space/Reach of 10...112 replies | 150204 view(s) -
Today, 12:14With the new launcher and it being game night, went straight past the update button. Updated and testing the same scenario it looks to be good now....203 replies | 90420 view(s) -
Today, 12:04Hi! The players used the character creation tool to build them.4 replies | 58 view(s) -
Today, 12:02Laerun replied to a thread Party Sheet Inventory Tab doesn't have all the party members' names in 5EHow did you build your PCs with Fantasy Grounds?4 replies | 58 view(s)
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Today, 11:08Hotfixes 6-18-2026 Science Fiction Companion (SWADE) (Savage Worlds) Product ID:S2P10515 has been added to the Hotfix list Changed to theme...1 replies | 182 view(s) -
Today, 07:47Some cool stuff going on in here. I would like to see what some other people say. I also agree with others.16 replies | 379 view(s)
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Today, 06:31Pushed a fix to address this. Setting the option to 0 will make it have no cap. Anything greater than 0 will set the cap to that number. Should...156 replies | 4963 view(s)
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Today, 06:00That didn't work. Nothing happened when I clicked on it (we haven't played a game yet, so they still have the exact same items they choose when they...4 replies | 58 view(s) -
Today, 05:18The new Fear: Cap setting is on by default, which is good. I de-selected it as a test, but cannot re-select it. Clicking the box in an attempt to...156 replies | 4963 view(s) -
Today, 04:57Hi CaMac, If I don't know about an issue, I can't fix it. I haven't been able to play RMC in awhile now so I don't come across the bugs like I...4 replies | 68 view(s) -
Today, 04:47This is for PF1E. I have this extension loaded and no others. I am getting the attached warnings in the console. It doesn't appear to actually...1143 replies | 555824 view(s)
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Today, 04:41https://forge.fantasygrounds.com/shop/items/1578/view2 replies | 68 view(s) -
Today, 04:29@Trenloe Just pushed v 1.1.3 to address this issue, now the Aura's window will refresh after importing to make sure the icons show correctly for...54 replies | 1585 view(s)
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Today, 04:18Hi Engelmann - for what it is worth, I can confirm that the NPC stat roles haven't added the stat bonuses in for a long time - well over a year I'd...4 replies | 68 view(s) -
Today, 03:58okay. After some digging I think I know what is going on. One, I think the interface could be better in describing what is being displayed. two,...661 replies | 341771 view(s) -
Today, 03:14Hey there, I developed a remote controlled motion tracker app for the Alien RPG tabletop published by Free League. I spent dozen of hours studying...0 replies | 14 view(s) -
Today, 03:10Oh i never saw this message, this is super cool, I'm really amused by the crew pic, I have mine and I compare with yours, its really interesting the...5 replies | 662 view(s) -
Today, 03:06So I was running a game tonight and I found that with the extension running, all spell related damage dice wouldn't drop on characters in the combat...17 replies | 580 view(s) -
Today, 02:36Just patched this extension, and pushed a new build to the Forge. Please run a Check for Updates to get the latest. If you manually installed,...56 replies | 23363 view(s) -
Today, 02:17Orientation is not yet supported by the visualizer, you can either use a circle (sphere), or a square (cube) that runs along the Aura radius or face....54 replies | 1585 view(s)
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Today, 02:16This extension has been updated to add the close button back to the ability pop up window.50 replies | 25076 view(s)
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Today, 01:31The error appears to be from an older version of the extension. (i.e. Line 435 does not have any code like that.) Please follow these steps: *...203 replies | 90420 view(s) -
Today, 01:10superteddy57 replied to a thread Test Release for updated roller and linking with new effects update in DaggerheartThis build is now LIVE. Please continue using the bug report thread moving forward.11 replies | 210 view(s)
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Today, 00:57Handler error: :435: attempt to call field 'getEffectsBonusByType' (a nil value) did fire just now during a play session when an NPC attempted to...203 replies | 90420 view(s) -
Today, 00:42Tycreus replied to a thread [PF1e] [Ultimate] City of Oros: High Fantasy & Noble Intrigue (Wed 8PM EDT) in LFG - Looking for GroupPost is officially closed.2 replies | 119 view(s) -
Today, 00:04Okay thanks. I've used aura effects and aura visualizer for over a year and this is a great mod you've made here. I'm curious how I would orientate...54 replies | 1585 view(s) -
Yesterday, 23:56I am not seeing this error on Live. Looks to be good.148 replies | 61670 view(s)

