Officially Licensed D&D Products

 
 

We are proud to announce that we are officially licensed to sell D&D (R) source material and content inside of Fantasy Grounds! This is the beginning of a great new partnership between SmiteWorks and Wizards of the Coast that will benefit gamers worldwide.

Player's Handbook Content

The D&D Complete Core Class Pack provides the entire contents of the D&D Player's Handbook, set up for ease of integration with Fantasy Grounds. Equipment, spells and abilities can be dragged and dropped to your digital character sheet and will unlock automation features when you enter combat or as you roleplay. The PC Customization Pack and individual classes can be picked up instead if you only want to play a specific class or two. These and all other packs are optional and are not required to play. They are available to save you time from having to enter anything yourself and often have a few extra components added in as well, such as portrait packs that are not a part of the original book materials.


Monster Manual Content

Dungeon Masters can enter their own NPCs or pick up the D&D Complete Core Monster Pack to get all the monsters preloaded from the D&D Monster Manual. These preloaded entries will contain the descriptions of the monsters, with an image that can be handed out to players, and recognition for the special abilities and spells of the monsters. The spells are linked for ease of reference and preset with the proper DC or attack strings, making running combat with them a real breeze. The resistances of the monsters will also be automatically applied when they receive damage.

Dungeon Master's Guide

To top this off, the D&D Complete Dungeon Master's Guide contains the full contents of the D&D Dungeon Master's Guide. It has all the reference material and hundreds of random tables preloaded and ready to use for rolling up random treasure tables, determining NPC motivations and more. Going above and beyond, it also includes a new feature called the Item Forge. As presented in the DMG, the magic items are actually templates such as Magic Weapon +1 or Flaming Weapon. These have been pre-applied to each of the appropriate weapons to produce distinct weapon and armor sets. In addition, you can combine one or more magic item templates with one or more pieces of equipment to forge your own combinations of unique items. Each item comes with the description or stats and all the great artwork so you can share this with your players.

Ready-to-Run Adventures

Each of the adventures and accessories are available in a ready-to-play version for Fantasy Grounds. Wherever possible, maps have been separated into a DM view and a player view. The player view is scaled for movement of tokens in 5 foot squares and has hidden features removed. Each room is pre-linked to a story encounter which describes what is in the room and may have a further link to a combat encounter, NPC or a treasure parcel. Combat encounters will not only have every NPC preloaded, complete with spells, but will also have a token assigned and pre-placed in its starting location on the map. Launching the encounter automatically rolls the Initiative values for the NPCs, places them on the map and adds them to the combat tracker. You won't need to go flipping through multiple books to find the NPC you need when you are ready to run the encounter. There is no faster way to play D&D.

Shop all D&D products now!

As a DM, you can choose to share access to your purchased library modules with connected players by using the built in library sharing features. Your players will be able to access these same player packs to quickly build characters. If they want access to these modules when they are not connected to you, then they will need a Fantasy Grounds license and their own copy of the module.

Don't forget that players can gift purchases through Steam for Dungeon Masters who have linked their license on Steam.

What is a Virtual Tabletop?

A virtual tabletop (or a VTT) is a software program that allows you to play your favorite role-playing game online with other people at different physical locations. Gameplay works very much like it does when you play the pen & paper RPG in person, it just moves it to the Internet. Each person runs a copy of the software and one person still acts as the DM for a group of players. The DM version of the software contains a lot of features to make it easier to run a game as complex as D&D, while keeping the gameplay fast and fun. There are a lot of things to track for an RPG, such as the locations of monsters in relation to player's characters, the amount of hit points (life) that each player's character and monsters have at any given time, whose turn is next, what a certain spell or ability does and when certain effects end. Because this is computer software, we've done a lot of that work for the DM and Players so they can focus on telling and playing out great, collaborative stories featuring the characters they've created.

What Distinguishes Fantasy Grounds as a VTT?

To see videos that showcase various features of Fantasy Grounds and for an explanation of the different license options available for the core software product, please follow this link to take a tour. Once you've determined which license is right for you, please check out the various D&D products that we have available as pre-loaded data and reference packs. You can purchase these to enhance your experience and reduce your prep time as a DM.

 
   
 
 

D&D Complete Core Class Pack

In this module, you get all twelve core character classes converted for play in Fantasy Grounds. You get the class description, special features, spells and abilities used by your class and general character customization options such as equipment and feats. You also get:

  • 328 Character Portraits
  • Players Handbook (R) custom theme
  • Random Tables
  • All feats from the PHB fully configured for Fantasy Grounds
  • Equipment tables fully configured for Fantasy Grounds
  • Weapons lists fully configured for Fantasy Grounds
  • All Spells from the PHB fully configured for Fantasy Grounds
  • Automatic addition of new class features when you drag class links to your character's level summary

You get all of this and much more - [ read more ]

 
   
 
 

D&D Complete Core Monster Pack

The entire collection of core monsters from the D&D Monster Manual (R) is now at your fingertips. Dungeon Masters can use this module to create encounters and combats within their campaigns. NPC records have been lovingly entered and organized for ease of use and reference during play. This pack includes:

  • 273 monster images to share with your players
  • 366 monster tokens for use on tactical combat maps
  • Full descriptions for all monsters in the D&D Monster Manual
  • Full stats for all monsters in the D&D Monster Manual
  • The complete reference material from the D&D Monster Manual
  • Searchable monster indexes by CR, type and in alphabetical order

You get all of this and much more - [ read more ]

 
   
 
 

D&D Lost Mine of Phandelver

Lost Mine of Phandelver is an adventure for four to five characters of 1st level. During the course of the adventure, the characters will advance to 5th level. The adventure is set a short distance from the city of Neverwinter in the Sword Coast region of the Forgotten Realms setting. The Sword Coast is part of the North--a vast realm of free settlements surrounded by wilderness and adventure. This product includes:

  • the entire contents of the Lost Mine of Phandelver adventure
  • image handouts that can be shared with players
  • 5 pregen characters to get you going quickly
  • maps containing Dungeon Master (DM) information with all locations pre-linked to story entries, boxed text, encounters, images and treasure parcels
  • player and tactical combat maps

You get all of this and much more - [ read more ]

 
   
 
 

D&D Hoard of the Dragon Queen

In an audacious bid for power the Cult of the Dragon, along with its dragon allies and the Red Wizards of Thay, seek to bring Tiamat from her prison in the Nine Hells to Faerun. To this end, they are sweeping from town to town, laying waste to all those who oppose them and gathering a hoard of riches for their dread queen. The threat of annihilation has become so dire that groups as disparate as the Harpers and Zhentarim are banding together in the fight against the cult. Never before has the need for heroes been so desperate. This product includes:

  • the entire contents of the Hoard of the Dragon Queen adventure
  • image handouts that can be shared with players
  • maps containing Dungeon Master (DM) information with all locations pre-linked to story entries, boxed text, encounters, images and treasure parcels
  • player and tactical combat maps

You get all of this and much more - [ read more ]

 
   
 
 

D&D The Rise of Tiamat

The Cult of the Dragon leads the charge in an unholy crusade to bring Tiamat back to the Realms, and the situation grows more perilous for good people with each passing moment. The battle becomes increasingly political as opportunities to gather allies and gain advantage present themselves. From Waterdeep to the Sea of Moving Ice to Thay, it is a race against Evil. Succeed or succumb to the oppression of draconic tyranny. Win or lose, things will never be the same again.

  • the entire contents of the D&D Tyranny of Dragons - The Rise of Tiamat adventure
  • image handouts that can be shared with players
  • maps containing Dungeon Master (DM) information with all locations pre-linked to story entries, boxed text, encounters, images and treasure parcels
  • player and tactical combat maps

You get all of this and much more - [ read more ]

 
   
 
 

D&D Princes of the Apocalypse

Called by the Elder Elemental Eye to serve, four corrupt prophets have risen from the depths of anonymity to claim mighty weapons with direct links to the power of the elemental princes. Each of these prophets has assembled a cadre of cultists and creatures to serve them in the construction of four elemental temples of lethal design. It is up to adventurers from heroic factions such as the Emerald Enclave and the Order of the Gauntlet to discover where the true power of each prophet lay, and dismantle it before it comes boiling up to obliterate the Realms.

  • the entire contents of the D&D Princes of the Apocalypse adventure
  • image handouts that can be shared with players
  • maps containing Dungeon Master (DM) information with all locations pre-linked to story entries, boxed text, encounters, images and treasure parcels
  • player and tactical combat maps

You get all of this and much more - [ read more ]

 
   
 
 

D&D Rage of Demons: Out of the Abyss

Dare to descend into the Underdark in this adventure for the world's greatest roleplaying game in this Underdark adventure for characters level 1 - 15.

  • the entire contents of the D&D Rage of Demons: Out of the Abyss adventure
  • image handouts that can be shared with players
  • maps containing Dungeon Master (DM) information with all locations pre-linked to story entries, boxed text, encounters, images and treasure parcels
  • player and tactical combat maps

You get all of this and much more - [ read more ]

 
   
 

D&D Player Packs

As a player you may want to have access to all your Characters Class information when offline from your Dungeon Master. These packs allow you to get just the info you need!

* Note that each of these packs is contained in the Complete Core Class Pack

 
   
 

D&D Monster Packs

As a Dungeon Master, you may want to collect your official Monster Packs as you need them. These packs allow you to get just the info you need!

* Note that each of these packs is contained in the Complete Core Monster Pack

 
 
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Videos

Creating a character with the Character Packs

Creating an NPC Manually

Monster Pack Walk-through

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Dungeons & Dragons, its logo, Wizards of the Coast, D&D, Player's Handbook, Monster Manual, and Lost Mine of Phandelver are property of Wizards of the Coast LLC and are used with permission. (C)2015 Wizards.


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