D&D Classics: Tome of Magic (2E)

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D&D Classics - AD&D 1E/2E

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D&D Classics: Tome of Magic (2E)

Take your spellcasters to limits they have never reached before! With over 200 new spells and magical items, Tome of Magicstretches the horizons of every wizard and priest in the AD&D 2nd Edition game.

In these pages are new forms of wizard magic including elementalists, metamagic, and wild magic, plus expansions of existing schools. For priests, whole new spheres have been discovered - chaos, law, numbers, thought, time, war, and wards - and powerful new quest spells lie waiting to be tapped.

All characters will experience the thrill of discovering new magical items such as the claw of magic stealing, dimensional mine, crystal parrot, ring of randomness, and staff of the elements. Tome of Magicis an invaluable expansion for all the spellcasting classes!

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Adapted for Fantasy Grounds by: Franklin Miller

Requires: An active subscription or a one time purchase of a Fantasy Grounds Unity license and the D&D Classics - AD&D 1E/2E ruleset. Compatible with Fantasy Grounds Unity

Screenshots may differ from what you see in-game based on the extension and ruleset you have loaded.

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Released on September 10, 2019

Designed for Fantasy Grounds version 3.3.7 and higher.

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