Thread: 5E - Constitutional Amendments
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April 29th, 2024, 17:30 #661
@bwatford, as @dbachen has said, the Forge version is not showing as updated for me either (see screen grab below). @rhagelstrom has modified an unofficial version to work, but the original extension has not been updated in over 300 days.
Screenshot 2024-04-29 092654.png
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April 29th, 2024, 20:03 #662
- Join Date
- Nov 2019
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- 137
Great.. thanks.. saves me the hassle of posting the screenshot from the Forge, the screenshot from within the FG vault, and then the version number from within the game. lol.. I just made them all, I just won't link them!
The rhagelstrom fix is v2.4.7 --- the version in the forge is v2.4.5
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April 30th, 2024, 14:21 #663
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April 30th, 2024, 21:57 #664
Since people are looking for it and the info is scattered over a few pages, I'm just going to push some consolidated info about this extension up here so it's easier to find. (and quote if need be.)
MeAndUnique is working on a patch, but it seems his focus is on Kit N' Kaboodle which isn't an easy fix. He's a busy man, and hasn't messed with these extensions in awhile, so it's a slow process. Have patience.
In the meantime, rhagelstrom has made a patch that can be found here:
(Installation process is: Download the .ext, and put it in your Extensions folder in your Fantasy Grounds folder.)
So far we haven't heard of any bugs with this patch, but be aware it's not official.
There is an issue where if you increased levels while the extension was broken, your health pool will not change. Installing this will not automatically fix that. However if you just scroll the level number down and up it rechecks the math, fixing the issue without even adding any features or spell slots for you to clean up. (Unlike using the Level Up button or dragging the class onto the character, which would also work.)
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May 1st, 2024, 02:21 #665
https://github.com/rhagelstrom/Const...ses/tag/v2.4.7
Repost since it’s getting burried
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May 9th, 2024, 17:34 #666
Hey folks, sorry for the radio silence. Life has been a bit overwhelmingly busy over the past several months. I'd like to give a huge thanks to rhagelstrom for making a PR to get Constitutional Amendments updated, which has been released in version 2.5.0
My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
My GitHub: https://github.com/MeAndUnique
Buy me a coffee: https://ko-fi.com/meandunique
Discord: MeAndUnique#6805
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May 9th, 2024, 18:34 #667
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- Jul 2020
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- Michigan, USA
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May 14th, 2024, 16:19 #668
- Join Date
- Nov 2017
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- 3
I'm looking at the spell "Beacon of Hope" where it says the recipients of the effect will gain the maximum possible amount of HP when healed. Is there any way to build that effect into this extension?
e.g. EFF: MAXHPonHEAL
c.f. Life Domain Cleric 17th level ability "Supreme Healing" which also gives back max HP for any healing spell, ability, skill, etc.
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May 14th, 2024, 19:08 #669
If you use Better Combat Effects Gold, you can do this with the coding
Code:Beacon of Hope; HEAL: max
Special Sale
To coincide with Grim Press Days starting next week, May 20th to May 27th, 2024, all of our extensions will be available on the Fantasy Grounds Forge for just $1 each—up to 90% off. This sale will also include our other FG Forge products, such as: maps packs, token packs, and our 5e compatible products.-MrDDT
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Really click this link and vote for your FGU wishes, more votes is more likely to get done and get what you want done.
Please upvote "Custom Effect List Sorting"
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May 14th, 2024, 21:46 #670
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- Nov 2019
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