Thread: Coding for Custom Races
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March 27th, 2024, 17:10 #1
Coding for Custom Races
I'm trying to figure out a few things about creating some custom races in D&D 2e.
1) Is there a way to have a race give you the option for selecting the ability score adjustment? For example, when selecting the race can I have a window pop up that asks whether I want to increase Strength by 1 or Constitution by 1?
2) Can selecting a race automatically give Non-weapon Proficiencies? For example, if I select a new type of dwarf, can they automatically add the Appraising NWP to the character when doing character creation?
3) Is there a place to find out more about the different syntax for the creation of D&D 2e races and classes?
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March 28th, 2024, 23:14 #2
1) No, there is no automation for "choosing a ability modifier".
2) Races do not have the ability to add skills, Classes and Kits do.
3) I would recommend finding a example in the existing content and reviewing the documentation for the ruleset (and the general FG docs).---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset FGU Reference Module, or Web.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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March 28th, 2024, 23:20 #3
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April 2nd, 2024, 19:38 #4
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Creating a Racial Ability like the one for the Variant Human should work.
Skill Versatility: You gain proficiency in two skills of your choice.
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