-
March 16th, 2024, 08:41 #1
- Join Date
- Dec 2022
- Posts
- 40
Masking on FX Layer appears to be broke
Looking at masking on the FX layer, its broke. It applies the mask to the entire map. And yes you can enhance the mask on a specific mask but it still applies to everything. Any suggestion on either a fix or did FG change the interface to do it differently than the past? When looking at the video you can see how the reveal highlights mask so its more visible, but the entire mask is still being applied to all parts of the map. Is this a bug or wrong use of tool?
https://www.youtube.com/watch?v=LI7QwzwlAww
-
March 16th, 2024, 10:31 #2
Yes, I can reproduce this. The fx is still faintly visible in any areas outside those that are revealed when a token is placed on the map and moved around.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
-
March 17th, 2024, 00:18 #3
-
March 17th, 2024, 09:24 #4
- Join Date
- Dec 2022
- Posts
- 40
In the video I have it from start to finish, so you can see the settings I used. Maybe we are lucky and I'm doing something wrong.
-
March 18th, 2024, 12:01 #5
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks