Thread: 4.5 - Camera Mode Issues
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March 7th, 2024, 04:50 #1
4.5 - Camera Mode Issues
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WASD move very slowly on large maps, and mousewheel zooms too little per click. Moving around a high-res city map or a world map is impractical.
I see that Shift-WASDXC moves faster. Probably fast enough... can Shift-Mousewheel also scroll more per click?
Any chance of an "Invert" option for middle-mouse-click-and-drag for both horizontal and vertical (separately)?
Once "Camera" or "Token" mode are entered and then reverted to regular 2d mode, middle-click and drag is very slow and choppy... Back to 3d mode and it's smooth again. [Edit]: This lag seems to persist between sessions, driving RTX 4070 TI to 75% constantly in 2d, drops to 36% in 3d.Last edited by rocketvaultgames; March 7th, 2024 at 05:08.
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March 7th, 2024, 06:27 #2FGA Founder
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Discord Alias: Laerun#6969
https://www.fantasygroundsacademy.com
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March 7th, 2024, 06:43 #3
Try it with grid snap turned off and see if the move is more like you expect.
JPG EDIT: This is only relevant to Token View mode.Last edited by Moon Wizard; March 7th, 2024 at 07:05.
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March 7th, 2024, 07:04 #4
Supreme Deity
- Join Date
- Mar 2007
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For the show/choppy part, can you provide a link to the most recent zipped up version of your campaign folder that I can give to @pindercarl? (Plus, the name of the map affected.)
Thanks,
JPG
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March 7th, 2024, 15:22 #5
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March 7th, 2024, 16:16 #6
Zipped Campaign: https://www.dropbox.com/s/qof9xrqmrx...02020.zip?dl=0
Image: "Map - Elturel in Avernus"
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March 7th, 2024, 16:46 #7
No extensions loaded for any of this:
Zipped Campaign: https://www.dropbox.com/s/qof9xrqmrx...02020.zip?dl=0
Image: "Map - Faerun"
Token Mode:
Grid Snap On: WASD can't move through hexes
Grid Snap Off: Works OK
Camera Mode:
Grid Snap doesn't seem to make a difference either way.
WASDXC - Move pretty slowly (would prefer probably ~50% increase)
Shift-WASDXC - Move faster (would still prefer probably ~50% increase)
Mousewheel - zooms very slowly
Shift-Mousewheel - NO CHANGE... if Shift could affect this that would be a help to have 2 zoom speeds at the ready
Maybe there could be a movement multiplier value or slider somewhere on a global / per map basis.
Maybe it should be automatic but tied to some combination of map size (pixels) and/or grid scale
Middle-Mouse-Click-And-Drag:
I expect up/down and left/right to behave exactly opposite as they do (personal experience/taste). A toggle to flip these (individually) would be amazing. Most 3d games have an "invert y axis" or something similar.
Performance/Optimization:
On "Map - Faerun" in camera mode, there is a stutter every few seconds seen by these dips in GPU:
Camera Mode: Screenshot 2024-03-07 104338.png
back to 2d Mode (still there but less frequent): Screenshot 2024-03-07 104516.png
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March 7th, 2024, 17:01 #8
Large maps
Look, I cannot tell you or fault you on how to run or manage your campaigns. I have done these very same things with too much and too large of assets and content.
I am the worst example of this. and can speak on this matter somewhat.
I have to say that this issue is likely still related to the issues you had before.
Your campaign folder is still rather large 5 GB+ and with tons of pictures, and more than half are still not optimized as .webp images, which mostly saves you disk space and slower transfer speeds to your players, however the sheer dimensions of some of your Elturel maps are huge in length and width terms. IF the map I am looking at now is the one you are using, it is rather large and some map images are/were originally made for printing I believe... see attached example.
Map sizes.jpgFGA Founder
FGU teacher and student!
Ultimate License Holder
Discord Alias: Laerun#6969
https://www.fantasygroundsacademy.com
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March 7th, 2024, 17:06 #9
Large Maps 2
FGA Founder
FGU teacher and student!
Ultimate License Holder
Discord Alias: Laerun#6969
https://www.fantasygroundsacademy.com
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March 7th, 2024, 17:07 #10
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