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August 4th, 2018, 01:52 #11
- Join Date
- Feb 2017
- Posts
- 3
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August 6th, 2018, 15:30 #12
Can't wait to take a look at this one :P
Please use the symbol from the rulebook in the GM portrait, the one with the skull and the cross
ThanksReligion is an insult to human dignity.
With or without it you would have good people doing good things and evil people doing evil things.
But for good people to do evil things, that takes religion...
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August 6th, 2018, 17:43 #13
I know it might be too early, but I am hungry for something new - do you have mockups to show, pre-pre-pre-alpha?
The past is a rudder to guide us, not an anchor to hold us back.
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August 6th, 2018, 22:02 #14
- Join Date
- Mar 2016
- Location
- USA
- Posts
- 8
The group I am with is looking to convert from 3rd to 4th as soon as we have a viable ruleset.
I have the pre-release PDF and can start adding rollable tables and equipment lists.
I know basic scripting but the full ruleset is beyond me. I would really like to help with troubleshooting/testing.
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August 6th, 2018, 23:40 #15
- Join Date
- Apr 2009
- Location
- Fullerton, CA.
- Posts
- 625
Tables and equipment lists, be careful with copyrights... some things can be built for personal use, but can not be shared. Game mechanics only, no decriptions, no art. Makes some tables and gear a shaky line to walk.
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August 8th, 2018, 07:38 #16
Also, do note they have said there will be some big changes to the combat section in the final iteration so maybe hold off on any major work until that's done or you might have to retread a lot of stuff.
Ongoing Campaigns:Zeitgeist Adventure Path|:|4e Tyranny of Dragons || Finished Campaigns:Tyranny of Dragons|:|Rage Of Demons
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August 28th, 2018, 00:30 #17
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September 6th, 2018, 16:54 #18
- Join Date
- Aug 2018
- Posts
- 2
Any news about the development? Which features would be implemented, barring tables?
I would love to help but I'm a total newb with coding.
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September 12th, 2018, 21:02 #19
- Join Date
- Sep 2018
- Posts
- 8
Anybody? Anybody?... Hello?/ McFly?...
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September 13th, 2018, 00:52 #20
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