Thread: Basic Card Tables Extensions
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July 19th, 2018, 05:46 #91
This is very cool, I will be using this in a upcoming game.
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December 5th, 2018, 12:05 #92
There seems to be an incompatibility with the random treasure generator which causes automatically marking cards as used to not work. There are no errors in the console that I can see.
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December 5th, 2018, 12:44 #93Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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December 5th, 2018, 13:03 #94
Ah, sorry, I linked the wrong extension. I'd forgotten I had two of them.
There's an incompatibility with this extension: https://www.fantasygrounds.com/forum...tors-Extension not with random treasure generatorLast edited by Forecaster; December 5th, 2018 at 13:16.
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December 5th, 2018, 13:25 #95
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Well, I have to say that doesn’t surprise me. Both Trenloe and I are doing things behind the scenes with tables. Can you post the offending table please?
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December 5th, 2018, 13:31 #96
I've been testing with just this:
https://i.imgur.com/poI7iq3.png
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December 6th, 2018, 04:18 #97
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I will work it this weekend. The upcoming 3.3.7 will break Generators hard, and it will be some time before I can get it up to speed with 3.3.7. The asynchronous rolls that were a big reason to make it has been fixed in 3.3.7. The features Generators has that still add value are import/export of tables/generators without using modules, dynamic construction of table names (e.g. where you could roll on a variable table like [race result][sex result] to roll something for say a Gnome-female or an Orc-male. I will have lots of other features later when I return to the project, but I am afraid I will have to take it down over holidays because I won't have time to work on it.
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January 12th, 2019, 08:31 #98
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You mentioned earlier that a card can be added to inventory by putting an Item link on the table. Can you explain what you mean? Do I need to create each card as an Item?
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January 12th, 2019, 13:51 #99
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January 14th, 2019, 05:08 #100
how would i setup the cards that are drawn, to belong to the character drawing the cards, and can you setup a seperate deck per player?
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