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May 31st, 2013, 12:51 #11Originally Posted by Eanelen
EDIT: Found him. Thanks.Last edited by Blackfoot; May 31st, 2013 at 13:26.
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May 31st, 2013, 13:09 #12
Made some adjustments.
I've built this guy as a lawman from Absalom who is out to bring fugitives to justice. He proudly wears the uniform (Parade Armour) and has the lawman tattoo. He's the gentleman kind of lawman and takes great pride in his appearance and manners.
Player Name: Jeremy Meredith
Character Name: Samuel Pinkerton
PFS# 53968-6
Faction: Qadira
Starting gold: 650
Purchases: 643
Parade Armour (25)
Masterwork Buckler (155)
Pistol to masterwork (300)
15 paper cartridges (90)
Rapier (20)
Bandolier (.5)
Potion of cure light wounds (50)
Weapon cord x2 (.2)
Mess kit (.2)
Tattoo (Badge of the Absalom Lawman) (.1)
Remaining: 7
So there's no confusion (and so he's always threatening):
Pistol - Left hand
Rapier - Right hand
Both have weapon cords
Actions:
FIRE
Drop rapier (free)
Reload pistol (free)
Retrieve Rapier (swift)
*Next round*
If attacking with the Rapier (AoO), the pistol is NOT being used as a secondary weapon, it is simply in his other hand
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May 31st, 2013, 13:29 #13Originally Posted by Bloodlust
Reload pistol should be a move, right? Based off "Rapid Reload (pistol)"?Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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May 31st, 2013, 13:30 #14
Alchemical Cartridges move it up one step.
Full License Operator - You must have a 'Lite' License to play in my games.
Member and GM in the Fantasy Grounds Pathfinder Society Group.
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May 31st, 2013, 13:45 #15Originally Posted by BlackfootPrivate Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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May 31st, 2013, 13:56 #16
Yup, makes it a free action
At least this way I can be always armed and threatening in case anyone comes close but until I get two-weapon fighting (which I'll use for two pistols hehe) this is at least something
What do you guys think of the concept? You may have seen something similar before I guess.
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May 31st, 2013, 15:46 #17
Isn't there a sword and pistol archetype? I'm not sure what it does for you one way or the other.
Full License Operator - You must have a 'Lite' License to play in my games.
Member and GM in the Fantasy Grounds Pathfinder Society Group.
PFS Fantasy Grounds Forum
FG Community Teamspeak Server: ts.fg-con.com
Interested in Custom Character Portraits and Tokens? Contact me.
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May 31st, 2013, 16:51 #18
Well thank goodness I ran into Martin tonight! Seems I'd completely messed up the game times! I can't play in this one after all Sorry Blackfoot.
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May 31st, 2013, 17:09 #19
Sok. I had a wait list for this game anyway.
Full License Operator - You must have a 'Lite' License to play in my games.
Member and GM in the Fantasy Grounds Pathfinder Society Group.
PFS Fantasy Grounds Forum
FG Community Teamspeak Server: ts.fg-con.com
Interested in Custom Character Portraits and Tokens? Contact me.
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