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December 2nd, 2018, 11:09 #41
Hah - my bad - sorry!
The ctl+1-6 is still valid for notes too!
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December 2nd, 2018, 12:55 #42
Details of formatting options here: https://www.fantasygrounds.com/wiki/...ed_Text_Fields
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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December 21st, 2018, 23:33 #43
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December 22nd, 2018, 07:11 #44Using Ultimate license - that means anyone can play.
Valarian's Fantasy Grounds Rulesets
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December 23rd, 2018, 20:26 #45
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May 31st, 2019, 01:12 #46
- Join Date
- Mar 2010
- Posts
- 25
Hello Valarian - did you have chance to take a look at the set? Thanks!
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August 11th, 2020, 16:37 #47
- Join Date
- Feb 2016
- Posts
- 39
Where do I place the pak files? Do they go under Rulesets?
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August 11th, 2020, 16:55 #48
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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August 11th, 2020, 18:30 #49
The reason that they're separate was that I'd planned to do a generic 2d20 ruleset as a base, then the specific modifications as extensions or sub-rulesets. With the official rulesets for Conan and Star Trek Adventures coming out, I've not developed these further. When you create a campaign, select the Modiphius2d20 ruleset and the Star Trek Adventures extension. Apologies for the extra complication.
Using Ultimate license - that means anyone can play.
Valarian's Fantasy Grounds Rulesets
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August 17th, 2020, 02:11 #50
- Join Date
- Jul 2019
- Posts
- 7
I've got the extension file, changed it to Zip and tried to open it up and place it at various items and having no luck. Any advice for how to set it up? Note I am using the unity if that makes any differance.
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