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May 23rd, 2018, 07:55 #1
Where to post bug and or issue with latest update?
Hey guys with the latest update I am getting weird things with the condition effects not calculating correctly, where do I post for bugs or issues, only saw the one forum for test and not official release, thanks.
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May 23rd, 2018, 08:00 #2
For PF? in the bug thread that is stickied at the top of this forum;
https://www.fantasygrounds.com/forum...-Report-Thread
If for 3.5, in the House of Healing; https://www.fantasygrounds.com/forum...use-of-Healing
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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May 23rd, 2018, 15:26 #3
That thread is for the official Paizo Pathfinder products, not really for the general PFRPG ruleset.
@mr900rr - you can post your query in the house of healing, or ask it here.
One thing to note - if you're seeing things not working as expected after an update, the first thing you should do is check the extensions you are running - these will usually need to be updated to be compatible with the most recent version of FG. Not updating extensions can give unexpected behaviour or even script errors.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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May 24th, 2018, 01:52 #4
I unloaded all my extensions and had just the 3.5E rule set loaded, I think I have a clue as to what is happening though. So here is an example of whats happening, I apply "slowed" condition to several targets which should be a -1 to AC for defense, but when I attack them it showed one as having DEF EFFECTS -3 and the other was DEF EFFECTS -7. So after much time spent adjusting things on the character sheet to see why the range from -3 to -7 I discovered it was based on what dodge, dex and misc ac bonuses the character had, so it seems its applying the flat-footed to them if they have the slowed condition but I cant find any where in the 3.5 rules that state slowed makes you flat-footed or lose dex bonus to ac. Thanks by the way for the fast response.
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May 24th, 2018, 02:14 #5
Yep, you're right - the Slowed condition in the 3.5E ruleset does indeed treat the Defender as Flat-Footed as well as applying a -1 to AC as well. Which is incorrect based off the info on slowed here: https://www.d20srd.org/srd/spells/slow.htm
In the Function ActorManager2.getDefenseValue (used during an attack to get the defenders defensive values) the bCombatAdvantage flag is set to true - which makes the defender flat-footed. This is the issue - it shouldn't do this.
Code:if EffectManager35E.hasEffect(rDefender, "Slowed") then nBonusSituational = nBonusSituational - 1; bCombatAdvantage = true; end
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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