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  1. #1

    Where to post bug and or issue with latest update?

    Hey guys with the latest update I am getting weird things with the condition effects not calculating correctly, where do I post for bugs or issues, only saw the one forum for test and not official release, thanks.

  2. #2
    LordEntrails's Avatar
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    For PF? in the bug thread that is stickied at the top of this forum;
    https://www.fantasygrounds.com/forum...-Report-Thread

    If for 3.5, in the House of Healing; https://www.fantasygrounds.com/forum...use-of-Healing

    Problems? See; How to Report Issues, Bugs & Problems
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  3. #3
    Trenloe's Avatar
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    Quote Originally Posted by LordEntrails View Post
    For PF? in the bug thread that is stickied at the top of this forum;
    https://www.fantasygrounds.com/forum...-Report-Thread
    That thread is for the official Paizo Pathfinder products, not really for the general PFRPG ruleset.

    @mr900rr - you can post your query in the house of healing, or ask it here.

    One thing to note - if you're seeing things not working as expected after an update, the first thing you should do is check the extensions you are running - these will usually need to be updated to be compatible with the most recent version of FG. Not updating extensions can give unexpected behaviour or even script errors.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  4. #4
    I unloaded all my extensions and had just the 3.5E rule set loaded, I think I have a clue as to what is happening though. So here is an example of whats happening, I apply "slowed" condition to several targets which should be a -1 to AC for defense, but when I attack them it showed one as having DEF EFFECTS -3 and the other was DEF EFFECTS -7. So after much time spent adjusting things on the character sheet to see why the range from -3 to -7 I discovered it was based on what dodge, dex and misc ac bonuses the character had, so it seems its applying the flat-footed to them if they have the slowed condition but I cant find any where in the 3.5 rules that state slowed makes you flat-footed or lose dex bonus to ac. Thanks by the way for the fast response.

  5. #5
    Trenloe's Avatar
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    Yep, you're right - the Slowed condition in the 3.5E ruleset does indeed treat the Defender as Flat-Footed as well as applying a -1 to AC as well. Which is incorrect based off the info on slowed here: https://www.d20srd.org/srd/spells/slow.htm

    In the Function ActorManager2.getDefenseValue (used during an attack to get the defenders defensive values) the bCombatAdvantage flag is set to true - which makes the defender flat-footed. This is the issue - it shouldn't do this.

    Code:
    if EffectManager35E.hasEffect(rDefender, "Slowed") then
    	nBonusSituational = nBonusSituational - 1;
    	bCombatAdvantage = true;
    end
    I'll report in the House of Healing. Thanks for finding the issue.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

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