-
April 13th, 2018, 21:29 #1
- Join Date
- Feb 2016
- Posts
- 10
Adding racial abilities to character sheet
I can't find anything for the life of me on how to add or where to add racial abilities. Any ability for that matter. Can anyone post a link? Thanks
-
April 13th, 2018, 21:36 #2
Can you give an example of what you're trying to add and what you expect it to do?
---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
-
April 13th, 2018, 21:43 #3
If you drag the race from the module and drop it into the character sheet where it says race on the first page all of the racial abilities will be added for you. For example any attribute score will be updated, your speed, and other things will be added to the character sheet. Any abilities which don't directly affect stats etc will be added into the abilities tab.
More information here.If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
-
April 14th, 2018, 20:06 #4
- Join Date
- Feb 2016
- Posts
- 10
I have a Dragonborn who is resistant to ACID. Everytime he gets hit with acid we have to go back and add half the damage.
I just don’t know where to enter it into the character sheet
-
April 14th, 2018, 20:29 #5
It has to be added as an effect on the combat tracker. The way to do this is to create an action on the character sheet that adds the effect or to have you DM add "RESIST: acid" to the combat tracker effects manually.
Mr. Z's link will show you how to add the action to the character sheet.
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
-
April 14th, 2018, 20:40 #6
You would have to manually add the effect "RESIST: acid" to the CT ... or tell your DM to get the Advanced Effects extension and once you setup the characters abilities (effects) they will be automatically applied when the character is placed into the CT.
---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks