Thread: Damage command for weapons
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February 12th, 2018, 03:30 #1
Damage command for weapons
When setting up a weapons damage i.e. DMG: 1d6 it adds the correct stat as a bonus and ends up with something like 1d6 +3. Is there a way to stop it from adding the bonus and just leave it as the base damage?
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February 12th, 2018, 04:00 #2
Click on the magnifying glass on the side of the weapon action. In their you can change it. I forget if it's "Base" you want to click to change to a "-" or something similar. See this image from the wiki; https://www.fantasygrounds.com/wiki/...e:Cleric_8.jpg
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February 12th, 2018, 10:25 #3
As LE says the only way is to remove the entry in the 'Stat' in the damage line of the weapon data in the actions tab. The 'Base' stat means that it will automatically add in the main stat bonus for whether it is a melee or ranged weapon so you need to change it to '-' which removes the stat altogether and will leave you with just the dice. See attached.
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February 12th, 2018, 11:04 #4
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