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Thread: Complex NPC

  1. #21
    Quote Originally Posted by Axoid View Post
    I was just running a game where I was thinking about this problem, and wham! you come up with a solution. Not only are you a genius but a mind reader as well

    But I still see the LVL2 and LVL 5 connection issue.
    To clarify about the error, it's only on the NPC sheet, and it doesn't carry over to the combat tracker. So even though the NPC sheet shows the same number in LVL 2 as LVL 5, when placed on the tracker the LVL 5 is zero.

    Also, LVL 5 on the tracker is always zero. So if I specifically put a number in LVL 5 on the NPC sheet, it changes the LVL 2 on the sheet, and that number is shown in LVL 2 on the CT, but 5 is still zero on the CT.

    Now you can change the value in the LVL 5 slot in the CT, once an NPC is added, so it's not a major issue.

    Thanks,

  2. #22
    Quote Originally Posted by damned View Post
    I havent uploaded the new version... I was seeking feedback on the chat message...
    Ohh, got it.

    My 2 cents, I would not make that info public to the players in the chat window.

  3. #23
    damned's Avatar
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    All the Lvl 5 issues are from the same single character typo.
    I have changed the behavior for Chat but trying to see if it can or should be an option...
    Should post it Sunday or Monday again...

  4. #24
    LordEntrails's Avatar
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    Options are always nice, but not sure its worth the effort. Default should be not to show the level in chat.

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  5. #25
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    Quote Originally Posted by LordEntrails View Post
    Options are always nice, but not sure its worth the effort. Default should be not to show the level in chat.
    It doest report the spell level it simply reports: Ogre Magus casts a spell.

  6. #26

  7. #27
    this is gorgon. or was it gorgeous?

  8. #28
    This is a brilliant extension Damned. With regard to posting in chat, I would say that most of the time it won’t matter, but if an npc is hidden and casts a spell, seeing “Ogre Mage casts a spell” in chat might give away what ought to be a nasty surprise.

  9. #29
    Zacchaeus's Avatar
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    The principles behind this extension have been built into Fantasy Grounds in release 3.3.4
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  10. #30
    Quote Originally Posted by Zacchaeus View Post
    The principles behind this extension have been built into Fantasy Grounds in release 3.3.4
    Yes!! Can’t wait.
    Live stream: https://www.twitch.tv/gwydione
    Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA

    Free stuff:
    D&D5e FAQ module for fg: https://www.dmsguild.com/product/196704/FAQs
    FG 5e Module Conversions: https://tinyurl.com/y6awo2la
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    Roll Player Conversion: https://tinyurl.com/y399kffz
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