Thread: GURPS 4E Core Ruleset
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March 19th, 2017, 21:22 #231
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Using /importchar gives the same thing I've been seeing all along. /importnpc allows me to import the character from earlier in the thread (but not a PC I made) as an NPC, but I'm trying to import a PC with equipment and everything.
It's also confusing to find the correct files. If I come at it from Fantasy Grounds and follow the links to user created content, I find a GURPS ruleset (GURPS_4e), but further investigation lead me to believe that was old. I didn't find this thread until I did some deeper digging (google keeps sending me to the old spyke.me site and the Steve Jackson forums).
I've created a new, empty campaign using only the GURPS ruleset from the top of this thread.
What am I missing? Is there documentation for this somewhere?Last edited by JohnQPublic; March 19th, 2017 at 21:30. Reason: added xml
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March 19th, 2017, 22:08 #232
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You didn't use the FG PC export filter to export that character.
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March 19th, 2017, 22:11 #233
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Here is what the export dialog should look like to export for FG:
Attachment 18279
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March 19th, 2017, 22:20 #234
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Ok, it's the CUSTOM checkbox that I was missing. Is that documented somewhere?
Thanks for the help!
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March 19th, 2017, 23:36 #235
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No, this is not documented anyplace official. The export procedure has been covered in the gurps forum some time ago in relation to the old ruleset, and the method is still the same. I guess information is passed sort of by word-of-mouth around here since GURPS is not an officially supported ruleset.
By the way, welcome to Gurps FG! What sort of campaign do you plan on running? I run a low magic fantasy setting set in Mystara.
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March 20th, 2017, 04:40 #236
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Thanks for the walk through. I appreciate it and I look forward to the growth of the GURPS system here.
I've been running on Roll20 for the last three years (D&D5e). I recently started a GURPS game over there but it was just blecky...
I've got 5 people running modern GURPS characters who have slipped into the world populated by their (the GURPS characters') D&D characters. So, high fantasy. I'm using it mostly to try to hook the players into GURPS, I plan to slowly go more gritty and lower magic.
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March 27th, 2017, 17:11 #237
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I've created a video tutorial which demonstrates the process of exporting characters from GCA and them importing them into Fantasy Grounds.
https://youtu.be/CHn7jkM0UFQTimezone: Australian EST (GMT +10).
Systems/Rulesets: GURPS 4th Edition.
Campaigns (Ultimate License Holder)
GURPS Traveller - The Empty Peace
GURPS Shadowrun - Power Plays
GURPS Banestorm - Dark Clouds Rising
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March 27th, 2017, 17:48 #238
Ronnke I saw your tutorial and like your theme can you share this theme?
[FGU ULTIMATE LICENSE HOLDER][BRAZILIAN][GMT-3]
[RPG PLAYER]
[TWITCH] [YOUTUBE]
[Core RPG - Package] [Leather Theme Addition] [Rolemaster (Classic) - Shopping Stores] [Rolemaster (Classic) - XP Tab]
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March 27th, 2017, 18:55 #239
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March 27th, 2017, 21:37 #240
cool...Great theme Gigermann, I think was a Ronnie theme
[FGU ULTIMATE LICENSE HOLDER][BRAZILIAN][GMT-3]
[RPG PLAYER]
[TWITCH] [YOUTUBE]
[Core RPG - Package] [Leather Theme Addition] [Rolemaster (Classic) - Shopping Stores] [Rolemaster (Classic) - XP Tab]
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