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View Poll Results: How should Autosounds Trigger?

Voters
49. You may not vote on this poll
  • Keep as is (OOB Messages)

    3 6.12%
  • Off Chat Window Strings (more manual work for GM)

    4 8.16%
  • Have Both Options Avalaible

    38 77.55%
  • Don't care

    4 8.16%
Multiple Choice Poll.
  1. #1031
    damned's Avatar
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    Quote Originally Posted by Myrdin Potter View Post
    I had to reset Windows 10 to overcome an issue with an update. Syrinscape still worked, so I did not reinstall it. I got FG working but chat sounds are making an app request pop up looking for Syrinscape even while it is running. Do I need to reinstall to get the references in Windows 10 reinstated?
    Reinstall Syrinscape. The App is working but some of the links to it are not.

  2. #1032

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    Dulux, thanks for all your hard work building and maintaining these things.

  3. #1033
    Myrdin Potter's Avatar
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    Just to follow-up, I reinstalled Syrinscape and all is golden.
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  4. #1034
    Quote Originally Posted by Myrdin Potter View Post
    Just to follow-up, I reinstalled Syrinscape and all is golden.
    Excellent! Great to hear things are all good.

    And thanks for letting everyone know.

    Cheers
    Dulux-Oz

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  5. #1035
    Hi all. New here. Tried searching for this but came up with nothing. Is there a way to add a sound to 1) distributing XP and 2) distributing gold? Under auto-sounds I see transfercurrency but this doesn't trigger a sound when I distribute currency from the party sheet. Thanks.

  6. #1036
    Quote Originally Posted by feesees View Post
    Hi all. New here. Tried searching for this but came up with nothing. Is there a way to add a sound to 1) distributing XP and 2) distributing gold? Under auto-sounds I see transfercurrency but this doesn't trigger a sound when I distribute currency from the party sheet. Thanks.
    Hi feesees, and Welcome! to the Community,

    Your best bet is to look for a display in the Chat Window when you perform each of these actions and then create a ChatSound (or ChatSound-with-ChainSound(s)) to be triggered by when the relevant text is displayed. (AutoSounds are more for Ruleset/Extension Devs) to put in sounds "behind the scenes".)

    Have a go and let all of us know how things go.

    Cheers
    Dulux-Oz

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  7. #1037
    Vass_Dts's Avatar
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    Howdy, first off, congratulations to the awesome work on these extentions Doluz. Awesome work.

    Having said that, I do have a problem getting the sound extention to work.

    So, I have Syrinscape. Base Extention is installed. So is Sound Extention. Syrinscape generates the Sound String, I copy/paste it the Sound Setup=> New Sound window, it creates the purple button.

    BUT, when I click it, I hear nothing. Syrinscape is running, and if I use it, all works ok.

    Now, my suspicion is that the problem is that I'm on a mac. FG runs on Wineskin. Syrinscape is Native.

    (For the record, I output my mic and Syrinscape on Discord through an app called Loopback, Syrinscape works normally and my players can hear it as I stream it along with my voice on Discord).

    But for some reason, FG just can't "command" Syrinscape to playback. I get no error messages, the sound just doesn't play (which to my understanding is the expected behaviour as the extention does nothing if it can't find the appropriate sound).

    Help a guy out? Thanks.

    EDIT: The OLE extension works normally, if that information helps.
    Now, it has come to my attention that there is a certain level of ambiguity regarding whether or not Syrinscape actually supports 3PI on MacOS. An old YouTube video of theirs (that was two years ago) said it was only for Windows ATM. Browsing back in this very thread I saw similar references. So, I'm unsure if the current (latest) version of Syrinscape actually suports this on a mac. And if Syrinscape does not--as of yet--actually support 3PI on the mac, why have the interface for it? This is class-A Idiotic! I mean, why on Sigil would one have the Interface for 3PI enabled on the mac app, if there is no functionality behind it??? That's VERY frustrating. "Oh, look at this shiny tool. Do you like it? Great, but it's just for show, you cannot use it." Grrr...
    Last edited by Vass_Dts; February 19th, 2018 at 20:40.

  8. #1038
    LordEntrails's Avatar
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    I'm no authority, but the first thing to check, did you turn on Sounds in the GM options?

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  9. #1039
    Vass_Dts's Avatar
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    Quote Originally Posted by LordEntrails View Post
    I'm no authority, but the first thing to check, did you turn on Sounds in the GM options?

    Yes I did. It was off at first, and when I first saw it I thought that was the problem.... But no dice. :/

  10. #1040
    No, unfortunately, as far as I am aware, Syrinscape's 3PI on a Mac is still no functioning.

    Not that I'm a fanboi, but if you think FG's team was small you ain't seen nothing with Syrinscapes I do know that this is being worked on over there at Syrinscape, but I'm not part of the Dev team so I only have what info they give all of us. You could post a question on the Syrinscape Boards - the guys are pretty good in getting back to people quickly.

    So, I'm sorry, but any solution is out of my hands
    Dulux-Oz

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