View Poll Results: How should Autosounds Trigger?
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Multiple Choice Poll.
Thread: DOE: Sound Extension
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October 10th, 2018, 22:57 #1261
Are there guidelines on how I would accomplish this? I read the manual and the wiki page, but both assume that I want to go through Syrinscape, which I can't. Ideally I'd like to stream my sound effects through a Discord bot, but I'm open to anything that lets my players hear my custom sound library without a monthly fee.
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October 11th, 2018, 01:11 #1262
Here's an example of using DOE Sounds with Discord and not Syrinscape; https://www.fantasygrounds.com/forum...ound-Extension
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October 11th, 2018, 11:31 #1263
For Syrinscape integration, all that is used is a URI (Uniform Resource Identifier) that your local computer, through a browser, will know what application to launch (identified by the URI Scheme) to access the path to the resource specified after the URI : separator.
For example: syrinscape-sci-fi:moods/c2hpcGJvYXJkLXNjaS1maTo6QnVzeSBvbiB0aGUgYnJpZGdl/play/
- syrinscape-sci-fi - is the URI scheme that tells your local computer to run the application registered with that scheme. In this case the Syrinscape Sci-Fi application. If it's not installed and registered properly, nothing will happen.
- moods/c2hpcGJvYXJkLXNjaS1maTo6QnVzeSBvbiB0aGUgYnJpZGdl/play/ - this is the data passed to the application launched - the application will handle this as a request to do an action and will process this data as necessary. In this case, it refers to playing a specific mood.
In theory, any URI scheme (the name before the :) that works in a browser on your specific computer, should work in a link in the DOE Sound extension. It's a good idea to try them in your browser first - to get the syntax right and test that the correct application launches with the right data.
As an example of a useful URI scheme: the file scheme results in your local file system being accessed - with the path to the file being supplied. This is the same as double-clicking on the file in file explorer - if there is an application associated with the file type (extension) e.g. Windows Media Player for .mp3, then that application will launch and access the file.
For example: file:///C:/Windows/media/Alarm01.wav
For some files, testing in your browser is not 100% accurate - as your browser may run the file within the browser - but it can be used to double-check the URI scheme and path syntax to a specific file. To fully check - try the URI in your browser to prove the syntax is correct, then double-click on the file in file explorer - to check if the file type (file extension) automatically launches an appropriate application to run the file.
More info on the file URI scheme here: https://en.wikipedia.org/wiki/File_URI_scheme
Here's a list of a bunch of URI schemes: https://www.iana.org/assignments/uri...-schemes.xhtml This is not exhaustive (note that Syrinscape is not on here) as what you can use on your computer depends on what you have installed and the URI scheme/s the applications installed have registered locally.Last edited by Trenloe; October 11th, 2018 at 11:33.
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October 11th, 2018, 14:08 #1264
Couple thoughts/points to clarify. If you are using the DOE: Sound Extension, as an example, you can literally open an mp3 file on your computer, click on the security tab in the file, copy the "object name" which is the file path and post that link as the "sound string" in a new sound record in FG. You don't need to change the link at all if you are using the sound extension.
Second, if you are looking to stream sounds to your players, I highly recommend using cleanfeed. I've been using it for months now, and although it does still require (I think) using chrome for your browser, there is nothing for your players to download. You send them an invite link an its super simple and great quailty.
Here are a couple of videos I have on youtube that might help you.
Cleanfeed:
https://youtu.be/uZf9RXvKU5s
Voicemeeter Banana:
https://youtu.be/_CNwXseIngA
Setting up sounds with DOE: Sound extension
https://youtu.be/yQJzMimNgSULive stream: https://www.twitch.tv/gwydione
Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA
Free stuff:
D&D5e FAQ module for fg: https://www.dmsguild.com/product/196704/FAQs
FG 5e Module Conversions: https://tinyurl.com/y6awo2la
Map Maker Conversion: https://tinyurl.com/y3awlo4b
Roll Player Conversion: https://tinyurl.com/y399kffz
Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg
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October 11th, 2018, 19:38 #1265
Thank you for all the helpful answers. I will look into your suggestions and let you know once I was able to set something up.
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October 30th, 2018, 01:28 #1266
- Join Date
- Jan 2017
- Posts
- 6
So i cant seem to get the extensions to show up after dropping them all in the relevant folders. The helper is even more confusing no idea how to start using that.
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October 30th, 2018, 02:04 #1267
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On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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October 30th, 2018, 02:46 #1268
- Join Date
- Jan 2017
- Posts
- 6
Thanks! that actually work i spent a few hours trying to figure out why that didnt work
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October 30th, 2018, 03:54 #1269
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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October 30th, 2018, 15:51 #1270
Is this working on Mac?
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