Thread: OSRIC conversion into core
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August 24th, 2014, 23:09 #11Ultimate License Holder--All can play in my games.
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August 29th, 2014, 17:02 #12
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September 2nd, 2014, 08:56 #13
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April 11th, 2015, 23:02 #14
I agree.
Now that Smiteworks have the ability to sell 5E content, do you think there would be any chance of them doing older versions of D&D? I for one would play 2nd Edition D&D again. Everyone says this about C&C, and you guys are right with C&C, it is a pretty awesome game and take on old school (I've bought into it), but it's not D&D. There is a ton of content and adventures in the other versions of D&D just lost and forgotten. Different settings, more than there is today. Ravenloft, Dark Sun, Spelljammer, Al-Qadim. Still a lot of fun. I think it is kind of sad it hasn't been worked on as much in the community. And I think a lot of people still play Old school 2nd edition. I don't know, just seems like a waste.
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April 12th, 2015, 00:05 #15
As a big C&C fan, I wholeheartedly agree... in some ways C&C and earlier versions of D&D are very close, but they just aren't the same things. Heck, I have an AD&D 1e campaign I've played in since 1985 (having our 30 year celebration this summer), and I don't think the DM would even switch to OSRIC... it's gotta be AD&D 1e, or nothing. I wish FG could fill that role. I believe there was at one point an eye towards the possibility of doing something with earlier versions of D&D, but the focus was understandably on 5e. Now that that is in the bag, maybe we'll see some movement on this front? If I knew somebody was digging into the ruleset, I'd probably jump in to converting at least the MM, if not perhaps other books, too. Any word on this, Mr. Davidson?
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April 12th, 2015, 06:39 #16
I think there would need to be a proven market for SmiteWorks to do a full on ruleset build.
I have seen just as much chatter about a 2E ruleset as I have for a 1E ruleset so that would also factor.
How much Combat Tracker <-> Character Sheet integration/interaction would matter too.
Adding in the ability to handle effects really ups the complexity.
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April 13th, 2015, 05:49 #17
Well, I honestly think there would be a market. Everyone who plays C&C... It's the main reason a lot of people are steered towards it is because there are no AD&D 1E or 2E options. Good ones. I really think it should be looked at more. Maybe a poll or some kind of official revamp on at least the rule set and way of imputing things in.
When I use the 2e rule set I can't even get characters into the combat tracker for example. Or yet to figure it out. I'd just like to see more. Hopefully in time with enough pleading from the community.
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April 13th, 2015, 08:40 #18
Its been like a 100 years since I last played 1e, OK not that long but its been a really long time and I never played 2e. Are those 2 versions really that much different? Wouldn't a thorough 2e ruleset cover 1e, you just ignore that 2e character parts?
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April 13th, 2015, 11:11 #19
If you are happy to overlook the differences you may as well just stick with C&C!
xKrisx at a guess... from a commercial PoV Smitewoks might spend 100 hours on a reasonable 1E ruleset.... That is the framework only - not the conversion of PHB, MM, DMG etc. And at that point this is still not that saleable a product.... Id like to see it but I think it will depend on a lot of things including how many new players 5e brings in.
I would like to see more Basic rulesets - rulesets without all the Bells&Whistles of 3.5/4/5e/PF. Functional Character Sheet, Targeting and Combat Resolution in the Combat Tracker.
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April 14th, 2015, 12:46 #20
I am guessing that an extension would probably fix C&C for AD&D. I am not that familiar with C&C, but changing the AC calculation (as simple as changing the operator from plus to minus?) and creating a separate section for saving throws would probably be a good start. Of course, you would still have to pay for C&C to run the extension which is less-than-ideal.
I agree with damned. More rulesets that cover basic needs would be nice. I am slowly dissecting the C&C ruleset in hopes of building a DCC RPG ruleset. It would not be hard to create one for AD&D after that, but it will probably take me awhile for me to reduce it to a simple, functioning ruleset.DCC Ruleset Wiki: https://github.com/bwgibs/dcc-ruleset/wiki
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