Thread: Zyrxog's Domain
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September 12th, 2009, 18:23 #1
Zyrxog's Domain
Hi folks
New to FG, but managed to get a game up & running in no time. This is just a quick screen shot as the PC's battle Zyrxog the mindflayer (from Paizo's Hall of Harsh Reflections, the Age of Worms adventure path).
Using the Castles & Crusades ruleset and the Octopins and Mindflayer tokens are my own creations (drawn in GIMP), and so is the map (Dundjinni & GIMP).
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September 12th, 2009, 18:57 #2
- Join Date
- Aug 2009
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- 3
Impressive...you've put some good work into this.
Dave
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September 12th, 2009, 22:01 #3
Very neat graphics Cisticola!
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September 14th, 2009, 09:33 #4
Thanks guys
Forgot to mention, if anyone wants the maps for Age of Worms (just starting 'Champions Belt') and any of the tokens you'll find them here:
https://www.thezittingcisticola.com/...mine/index.php
Feel free to look around and hope you find these maps useful....
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September 14th, 2009, 11:12 #5Originally Posted by Cisticola
May I enquire as to which software tools you are using, Photoshop? or perhaps one of the commercial mapping tools like Dundjinni/CC + Photoshop?
I particaurly like the blended photo object based maps you have created, they look fantastic for battlemaps, particualrly your mountain pass and city scene maps. Just wonderful. I also like some of your hand drawn maps too, very pleasing to the eye with very good use of colouring.
Do you create all your own mapping objects? Or do you use pre-made ones?
As one aspiring mapper to an acomplished one many thanks for sharing.FG Project Development
Next Project(s)*: Starfinder v1.2 Starship Combat
Current Project: Starfinder v1.1 - Character Starships
Completed Projects: Starfinder Ruleset v1.0, Starfinder Core Rulebook, Alien Archive, Paizo Pathfinder Official Theme, D&D 5E data updates
* All fluid by nature and therefore subject to change.
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September 14th, 2009, 14:22 #6Originally Posted by zephp
I use Dundjinni and GIMP mainly, Dundjinni to do the outline of the Dungeon etc. (bit like using graph paper) and also walls (as this would take to long to replicate in GIMP). All the detail is put together in GIMP and of course the lighting effects. The Dundjinni software is a good place to start and does produce very good maps quickly.
The scenery is normally rendered with Bryce (i.e. those mountain pass maps). Love Bryce, and have been known to spend days making my own textures and rendering weird landscapes (half of which I never use)....
I have a huge collection of mapping objects, collected over a long time from the Dundjinni forums, although I do make it a principal to create one a two new objects everytime I do a map, that way I can give a bit back to the Dundjinni community. Some of my Call of Cthulhu maps are made entirely from my own art though......
Hope that answers your questions....
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September 15th, 2009, 00:03 #7
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- Aug 2008
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- 614
Cisticola... I recognize you from the Dundjinni forums and won't hesitate to lavishly praise your maps, many of which I have used! Keep up the good work and welcome to the FG2 community. I don't doubt your contributions are most welcome here.
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September 15th, 2009, 18:08 #8
Supreme Deity
- Join Date
- Mar 2007
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- 20,634
I like the theming you did to FG as well as the maps/tokens. Is that a custom theme that you made? Which ruleset?
Cheers,
JPG
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September 15th, 2009, 18:25 #9
It looks a bit like Shaintar (Savage Worlds fantasy setting) but the combat tracker looks more like d20.
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September 15th, 2009, 21:30 #10Originally Posted by moon_wizard
Last edited by Cisticola; September 15th, 2009 at 21:35.
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