Activity Stream
-
Older Activity
-
Today, 09:05Have you tried experimenting with any medium yet? Does it feel real and enjoyable?3 replies | 1559 view(s)
-
Today, 07:51The only way to do that is to literally "turn off" the ability for any records to be locked by the developers; which is a one way street. By making...44 replies | 1895 view(s)
-
Today, 07:46Just pushed a quick hot fix to force old files into 2E for the short term; while celestian has a chance to look at long term. The code should be...2 replies | 97 view(s)
-
Today, 06:47Jiminimonka replied to a thread Can you slow down the frequency of the updates? in The House of Healing - Fantasy GroundsWorld of Warcraft with 12 million players at its peak used to get.updated every week and sometimes break all the extensions (also written in Lua). ...10 replies | 369 view(s)
-
Today, 06:25This is correct.4 replies | 131 view(s)
-
Today, 05:59MrDDT replied to a thread Can you slow down the frequency of the updates? in The House of Healing - Fantasy GroundsNot really, because if SW reduced the updates, less extensions would need to be updated and likely only updated to add in features. Having said...10 replies | 369 view(s)
-
Today, 05:57skelekon replied to a thread Populating my 4e campaign with companion/familiar data from the Portable companion in 4EIf you have the Portable Compendium you can use my Module Maker to create a module that just contains Familiars. Here is the the thread for the...1 replies | 79 view(s)
-
Today, 05:43Wow...great deal...pledged20 replies | 1042 view(s)
-
Today, 04:50bwatford replied to a thread [Paid] [D&D 5e] [For Hire] Professional GM, 35+ years of experience! in Paid GamesJust added a new game to the lineup. The World of Elissar https://startplaying.games/adventure/clx19hoxw008nsfnsls3unyd220 replies | 9551 view(s)
-
Today, 04:484 of 6 Seats Remaining FG License Type: Ultimate Game System: D&D 5th Edition Day of week and time: Every other Thursday at 6:00pm CST Term:...0 replies | 22 view(s)
-
Today, 03:50I am seeing the same thing and nothing has changed in the 2E ruleset during this pass of updates. It looks like something changed in CoreRPG? I...2 replies | 97 view(s)
-
Today, 03:17Morenu replied to a thread Advice on how to package change to CoreRPG.pak lua file into an extension in The WorkshopPsst.. I think you should put it on forge5 replies | 270 view(s)
-
Today, 02:42That's fair... I'm new to polls on forums, where do I go to see this poll?340 replies | 98523 view(s)
-
Today, 02:24When i open my Campaign i get this error. I opened a new campaign and got this one2 replies | 97 view(s)
-
Today, 01:24Remedeez replied to a thread SmiteWorks hires Adam Bradford as Chief Development Officer for Fantasy Grounds in City HallWelcome aboard Adam! Hope all your rolls are successful!28 replies | 1971 view(s)
-
Today, 01:05As I stated - it is no longer being called. Yes it still exists in your code, but that has been rewritten so that when the AURA is processed for say...1166 replies | 469487 view(s)
-
Today, 00:30secors replied to a thread Advice on how to package change to CoreRPG.pak lua file into an extension in The WorkshopPlease let me know what you think! Cheers5 replies | 270 view(s)
-
Today, 00:27I'm quite new to this program but the mathematics in it works with all my 30+years of Ad&d (years and years of this game) it renewed my interest in...179 replies | 73962 view(s)
-
Today, 00:26https://www.fantasygrounds.com/forums/showthread.php?81576-Advice-on-how-to-package-change-to-CoreRPG-pak-lua-file-into-an-extension14 replies | 1591 view(s)
-
Yesterday, 23:51Well, that's a well-earned "Yo Joe!" right there. Yeah, team! Thanks for the update.12 replies | 2489 view(s)
-
Yesterday, 23:43the modifiers, never has as far as I know it's a "reminder" Also can confirm, working as of 6/4/20244 replies | 131 view(s)
-
Yesterday, 23:42IMO, it's not about the ability to modify or not, its that currently to modify you have to copy the item. For some of us, there are significant draw...44 replies | 1895 view(s)
-
Yesterday, 23:14In Pathfinder 1 the creature statblocks format is very different from the PC format - unlike in Pathfinder 1 where the PC and NPC data followed the...14 replies | 2643 view(s)
-
Yesterday, 23:08I just pushed version 2.2.3 to the Forge that fixes the handling on my end. AssistantGM will also need to be updated for this issue to be fully...126 replies | 24258 view(s)
-
Yesterday, 23:04That worked. No more error messages. Thanks as always for the quick responses to problems.3 replies | 138 view(s)
-
Yesterday, 22:43E20CORE (Transformers) NPC drag'n'drop now support a more generic "drop-anywhere" handling that the character sheets support. Character sheets...2 replies | 270 view(s)
-
Yesterday, 22:37Just pushed a hot fix update about 1.5 hours ago when I responded to another report on Discord. Please run a new Check for Updates, and try again. ...3 replies | 138 view(s)
-
Yesterday, 22:33It is fixed! Thank you very much for the quick update!126 replies | 24258 view(s)
-
Yesterday, 22:33I just got out of meeting today and we pushed the updates to the NPC drag'n'drop live. This will effect all Transformers NPCs as well as any E20...17 replies | 2379 view(s)