Ruleset: Cairn

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A long time ago, humans walked the face of the world, but were destroyed for their arrogance and hubris. The Bright Ones lifted up the simple animals of forest and field, giving them the ability to think, build, and stand on their own two feet. In order to keep the newly Favored animals from making the same mistakes the humans did, The Bright Ones gave them the Compact — a book telling them how to live together in harmony.

Those who engage in dark deeds or refuse the ways of Harmony eventually become Dire — sinister, twisted versions of themselves, acting out of greed, vengeance, or selfishness. You must protect the town of Cairn and help it survive the winter. But beware! For you can become Dire, too.

Can you stop the Witch before she curses all the berries of the forest? Will you find the source of corruption withering Farmer Cottonstar’s fields? What of the growing threat of otters and moles working outside the town? Using a system of adventure seeds and story paths, you become the heroes of Cairn. The town survives or thrives based on your actions. And with 20 species and 20 professions, you can play almost any critter you can think of.

The Cairn RPG is a fantasy role-playing game where even the smallest creatures can have the biggest adventures.


The ruleset is built on top of the CoreRPG ruleset. Currently, only the character sheet has been customised for the Cairn RPG.

Notes

Community rulesets are user-created implementations of role-playing game systems within the Fantasy Grounds virtual tabletop environment. All maintenance and development of community rulesets is done by community members, and organized on the forums.

Community rulesets are not officially supported or endorsed by SmiteWorks.

Author: Valarian
Game Publisher: SoulJar Games

Click here for instructions on manual installation of ruleset files (i.e. community rulesets).