Creating Custom Content (Homebrew)

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Until complete, see https://www.fantasygrounds.com/forums/showthread.php?33538-Adventure-Module-Creation-Best-Practices

There are two primary ways that custom content can be created for Fantasy Grounds;

  • within FG using the embedded tools and the export command to create a module, and
  • by creating content using XML markup and placing into appropriately zipped and named modules.