Chat Commands

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These commands can be entered on the chat entry line, and are activated when you press the Enter key. If the text is dragged to a hot key, then the command will be executed when the hot key is pressed. Most slash commands can be shortened as long as the shortened version of the command is unique.

Slash command parameters in brackets are required, and parameters in angled brackets are optional.

Chat Command Format User Type Notes
Dice Rolls
/die [NdN+N] <message> Make a die roll with the given message.
/mod <description> Add a modifier to the modifier stack with the given description, if any.
/rollon [table name] <-c [column name]> <-d [NdN+N]> <-hide> Roll on the campaign table named, and display the result. If column name is specified, only display the results from that column. If d option specified, then use that die roll instead of the default table die roll. If hide specified, then only display the results to the GM.
Chat Modes
/action [message]
/a [message]
Player Indicate character's intended action. (same as action chat mode)
/story [message]
/s [message]
GM Display story text. (same as story chat mode)
/emote [message]
/e [message]
Emote a feeling or action. (same as emote chat mode)
/ooc [message]
/o [message]
Out-of-character speech. (same as OOC chat mode)
/story [message]
/s [message]
Display story text.
/mood [mood] <message>
/mood ([multiword mood]) <message>
/m [mood] <message>
/m ([multiword mood]) <message>
If message is specified, generate a standard chat message with the given mood text. If message is not specified, then show mood text for any subsequent messages.
Clear mood text for any subsequent messages.
Chat Whispers
/whisper [character] [message]
/w [character] [message]
Whisper a message to the named character. If GM is specified as the character name, then the message will be whispered to the host.
/reply [message]
/r [message]
Whisper a message to the last person who whispered you.
Chat Misc
/vote [message] Display a voting box in the chat window with the message specified.
/clear GM Clear the chat window for GM and players.
Desktop Lighting
/day GM Change the lighting to daytime. (default)
/night GM Change the lighting to nighttime.
/lighting [RGB hex value] GM Change the lighting to value specified.
GM Identity Management
/identity [identityname] GM Activate the specified GM speaking identity name. If the identity does not exist, it is created first.
/gmid [identityname] GM Change the default GM speaking identity. The default is "GM", and can be originally set at the launcher screen.
/console Opens the application console log.
/export GM Opens the module export window.
/exportchar <name> GM Exports the character named to an XML file, or all characters if no name specified.
/importchar GM Imports an XML file. The XML file must be in the correct ruleset format, and can contain multiple character records.
/flushdb GM Removes sharing of all campaign database records (but does not remove owners).
/save GM Immediately save campaign database to disk. FG automatically auto-saves campaign ever 5 minutes.
/reload GM Reload the ruleset files. Can only be used when no clients are connected to the host.