A missing person’s case turns into a diabolical tale of greed, murder, magic, and mayhem in the ever-mysterious Crescent City. This time the gumshoes are in it deep, crossing paths with the Black Hand, corrupt politicians (are there any other kind?), and secrets as old as the Big Easy itself.
This module was converted directly from the full-length 46 page adventure and features plenty of action and investigation for Deadlands Noir. It was written by Jason “Murderin’” Mical and John “Prawn Finger” Goff.
Requires: A Fantasy Grounds full or ultimate license, the Savage Worlds Ruleset and the Deadlands Noir Setting for Fantasy Grounds
Fantasy Grounds Conversion: Ben Turner
(c) 2014 Pinnacle Entertainment Group. Deadlands, Deadlands Noir, Smiling Jack, Savage Worlds, and all related marks and logos are trademarks of Pinnacle Entertainment Group. All Rights Reserved.
Produced under license by Studio 2 Publishing, Inc. The Studio 2 logo is a trademark of Studio 2 Publishing, Inc. ©2014. All Rights Reserved.
The Savage Worlds Ruleset (Fantasy Grounds II Conversion) by SmiteWorks USA, LLC, (C) 2014, ALL RIGHTS RESERVED. The Savage Worlds Ruleset format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC and Pinnacle Entertainment Group. Redistribution by print or by file is strictly prohibited.
Fantasy Grounds II is a trademark of SmiteWorks USA, LLC (C) 2014. ALL RIGHTS RESERVED.
Released on August 26, 2014
Designed for Fantasy Grounds version 3.0.10 and higher.