Monsters abound. They litter the halls of our collective games like so much debris; wandering monsters, laired beasts, plane walkers, horrid thoughts that linger upon the edge of our imagination. As any gamer of any stripe knows, you can never have too many creatures, for these are the grist for the mill that is our game.
The early days of gaming saw some of the most classic and amazing creatures; weird beasties derived from the minds of people influenced by a genre of fiction that was in its prime, when fantasy truly meant the fantastic. Castles & Crusades has touched upon them from time to time, but by and large they have remained in the background. Until now.
Kim Hartsfield, long-time veteran of classic gaming, brings many of these monsters back to life. Anyone who games with Kim knows he runs a hard-knock game of classic dimensions and epic adventures. Kim revisits the old monster books, MM II and the Fiend Folio, mining their pages for all those classic monsters that mystified and horrified young gamers of every description. From the tarrasque to the peryton, from the mighty-small dune stalker to the nightshade, Kim brings it all back to the table.
Conversion by: Craig Polson
Fantasy Grounds II is a trademark of SmiteWorks USA LLC. (C) 2014 SmiteWorks USA LLC. ALL RIGHTS RESERVED. Visit the Fantasy Grounds II website at http://www.fantasygrounds.com for more product information.
The reproduction of material from within this product for the purposes of personal or corporate profit, by file, photographic, optical, electronic, or other media or methods of storage and retrieval, is prohibited.
This product is Copyright 2014, SmiteWorks USA, LLC. Used under license from Troll Lord Games. This product's format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC. Redistribution by print or by file is strictly prohibited.
Released on July 07, 2014
Designed for Fantasy Grounds version 3.0.10 and higher.
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