Dunstone’s granite walls sprawl lazily across a hilltop south of the massive Mottled Spire. In bygone times, monsters sallied from the Mottled Spire’s twisted canyons, their onslaughts only stopped by the brave Dunstonian forces. Now after generations of quiet, the town’s once formidable moat is used by grazing sheep and playing children. The insular community has become peaceful but peace has led the town to become stuck in its old ways. A new ruler seeks to slough of Dunstone’s years of quiet and idleness to usher the town into a new era. Guilds practice their crafts, preparing to send their goods throughout the Duchy of Ashlar. Yet, the Mottled Spire and the environs beyond are never quiet. A vile creature has emerged from Gloamhold’s depths to prey on the unsuspecting townsfolk.
By John Bennett
Map by Tommi Salama
Most of Dunstone comprises peasant homes. A few locations, however, are of interest to adventurers:
Most of the population are nothing more than hardworking peasants. A few, however, are of interest to adventurers:
Town Backdrop: Dunstone is designed for use with the 5th edition of the world’s most popular roleplaying game. Fantasy Grounds conversion includes all NPCs in Fantasy Grounds format in encounters by location to make the DM’s job easier.
Fantasy Grounds Conversion by: Michael G. Potter
Requires: An active subscription or a one time purchase of a Fantasy Grounds Full or Ultimate license and the included 5E Ruleset.
Copyright © 2017 Raging Swan Press, used with permission, all rights reserved.
Fantasy Grounds is a trademark of SmiteWorks USA LLC. © 2017 SmiteWorks USA LLC. ALL RIGHTS RESERVED.
Released on September 06, 2017
Designed for Fantasy Grounds version 3.2.2 and higher.
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