Wizards of the Coast
D&D fifth edition
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D&D Adventures Bundle
Abolish an Ancient Evil Threatening Devastation in this Adventure for the World's Greatest Roleplaying Game
Called by the Elder Elemental Eye to serve, four corrupt prophets have risen from the depths of anonymity to claim mighty weapons with direct links to the power of the elemental princes. Each of these prophets has assembled a cadre of cultists and creatures to serve them in the construction of four elemental temples of lethal design. It is up to adventurers from heroic factions such as the Emerald Enclave and the Order of the Gauntlet to discover where the true power of each prophet lay, and dismantle it before it comes boiling up to obliterate the Realms.
Dungeon Masters purchasing this module can use it to run the adventure with very little prep, other than reading through the adventure in advance. The contents of the story are indexed and linked, where appropriate. Combat encounters and boxed text are preloaded and ready to drop onto maps and into the chat window with a few clicks. Nearly everything has been optimized and streamlined for ease of play online.
This Module Includes
Adapted for Fantasy Grounds by: Zacchaeus
Requires: An active subscription or a one time purchase of a Fantasy Grounds Unity license and the included D&D fifth edition ruleset.
Screenshots may differ from what you see in-game based on the extensions and ruleset you have loaded.
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Released on July 01, 2015
Designed for Fantasy Grounds version 3.1.2 and higher.