D&D Adventurers League 10-07 Into Darkness
Wizards of the Coast

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D&D Adventurers League 10-07 Into Darkness

Times have been especially hard on the goliaths of Wyrmdoom Crag, and losing the few hunters they have left to neogi slavers will certainly spell their doom. You must delve into the ruins of an ancient city buried beneath the Spine of the World. What secrets lay in the deep dark? Do they promise salvation or doom?Part Seven of the Plague of Ancients Series of Adventures.

A Four-Hour Adventure for 5th through 10th-Level Characters Optimized for APL 8.

Adapted for Fantasy Grounds by: Jason Smith

Requires: An active subscription or a one time purchase of a Fantasy Grounds Full or Ultimate license and the included D&D fifth edition ruleset.

Screenshots may differ from what you see in-game based on the extension and ruleset you have loaded and if you are running Fantasy Grounds or Fantasy Grounds Unity.

Dungeons & Dragons, Advanced Dungeons & Dragons, their logos, Forgotten Realms, and D&D, are trademarks of Wizards of the Coast LLC. Used with permission. All rights reserved.

Released on December 07, 2021

Designed for Fantasy Grounds version 4.1.8 and higher.



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