A Pathfinder Society scenario designed for 5th-level PCs.
Although most of the Society's discoveries come from distant lands and enter through Absalom's harbor, some of the greatest discoveries appear in the metropolis's backyard.
When an extraordinary relic surfaces in the nearby town of Diobel, the Pathfinder Society dispatches an agent to recover and transport it back to the Grand Lodge.
That strategy fell through when the agent disappeared along the road to Diobel.
The Pathfinders must learn what befell their comrade and recover the shipment--a task that will take them into the dangerous wilds of the island's interior.
Written by Luis Loza.
Note: The price covers the costs of distribution and adding automation.
This product is not a PDF or accessible outside of Fantasy Grounds. It has been lovingly converted for use within Fantasy Grounds and features the following additions:
Converted by: Allen Dodge
Requires:An active subscription or a one time purchase of a Fantasy Grounds Full or Ultimate license and a one time purchase of the Pathfinder 2.0 ruleset.
Pathfinder, their respective logos, the Paizo golem, all Paizo titles, the Pathfinder Roleplaying Game rules, and Paizo's character names and distinctive likenesses are property and copyright of Paizo, Inc. in the USA and other countries. Used with permission. (C) 2018
Released on September 19, 2018
Designed for Fantasy Grounds version 3.3.6 and higher.