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Fields of Battle

Troll Lord Games : Castles & Crusades
Accessory
C&C Fields of Battle A Castles & Crusades Supplement module for Fantasy Grounds Large Scale Warfare for RPGs War is an evil thing; but it is not the most evil of things. For where evil reigns peace must suffer and the world's want be lost in the wages of blood. It is here, where evil sows its seeds of destruction, that the brave must forever rise up to champion those that are true. And so it always has been, and always will be, that the wages of evil are spent upon the Fields of Battle. These are miniature battle rules based upon the Castles & Crusades Siege Engine. With them in hand you can run small or large scale battles in any role playing game. This simple, straight-forward, and easy to use system easily simulates battles between hundreds and even thousands of combatants in a single gaming session. The Fields of Battle modification to the Siege Engine places the PCs and their arch enemies on the same battlefield right alongside the forces of combatants, allowing their skills and abilities to have a direct impact on the wars that they wage. Playable with all miniatures the Fields of Battle version of the Siege Engine is designed for quickness and ease of use. The focus is not upon the miniatures, but the game! Enjoy the supplied markers or make up your own; take out your old Ral Partha miniatures or bring some of Reaper's finest to the table either and all ways work with the Fields of Battle play set. By its very nature the Castles and Crusades fantasy role playing game lends itself readily to blending classic battlefield struggles into your adventures Fields of Battle builds upon that and brings a whole new level of development to your gaming table. Requirements: Full or Ultimate License of Fantasy Grounds and the Castles & Crusades ruleset. Conversion by: Scott Ferguson Fantasy Grounds II is a trademark of SmiteWorks USA LLC. (C) 2014 SmiteWorks USA LLC. ALL RIGHTS RESERVED. Visit the Fantasy Grounds II website at http://www.fantasygrounds.com for more product information. The reproduction of material from within this product for the purposes of personal or corporate profit, by file, photographic, optical, electronic, or other media or methods of storage and retrieval, is prohibited. This product is Copyright 2014, SmiteWorks USA, LLC. Used under license from Troll Lord Games. This product's format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC. Redistribution by print or by file is strictly prohibited.
$19

Science Fiction Companion

Pinnacle Entertainment Group : Savage Worlds
Accessory
Savage Worlds: Science Fiction Companion Library Module for Fantasy Grounds II There are places far beyond the familiar bounds of Earth. Some lie twinkling in the distant starfields, waiting to be discovered by intrepid explorers or conquered by legions of space marines. Others are just around the corner in time, a near future where hovertanks race across blasted battlefields, cyberware replaces organic limbs, and robots serve humanity—or attempt to annihilate it. The Savage Worlds Science Fiction Companion contains new races, Edges and Hindrances, Setting Rules, gear, cyberware, and numerous strange creatures from across the galaxy. It also includes detailed but simple rules for players and Game Masters to create their own robots, power armor, vehicles, starships, walkers and more to travel to the stars…and beyond! This product contains NPC entres, Vehicles, Starships, Robots, etc. Requires: A Fantasy Grounds full or ultimate license and the Savage Worlds v3.2+ Ruleset Fantasy Grounds II Conversion: Kevin Doswell (c) 2014 Pinnacle Entertainment Group. Slipstream, Smiling Jack, Savage Worlds, and all related marks and logos are trademarks of Pinnacle Entertainment Group. All Rights Reserved. Produced under license by Studio 2 Publishing, Inc. The Studio 2 logo is a trademark of Studio 2 Publishing, Inc. ©2014. All Rights Reserved. The Savage Worlds Ruleset (Fantasy Grounds II Conversion) by SmiteWorks USA, LLC, (C) 2014, ALL RIGHTS RESERVED. The Savage Worlds Ruleset format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC and Pinnacle Entertainment Group. Redistribution by print or by file is strictly prohibited. Fantasy Grounds II is a trademark of SmiteWorks USA, LLC (C) 2014. ALL RIGHTS RESERVED.
$15

Castle Keeper's Guide

Troll Lord Games : Castles & Crusades
Accessory
C&C Castle Keeper's Guide A Castles & Crusades Supplement module for Fantasy Grounds Upon Foundations of Stone Beneath the walls and towers of adventure, beneath the ground upon which the adventurer treads, lies the foundation. It is that which holds the construct, which drives the challenges, which brings the flavor of a world’s imaginings to light. It is the maelstrom of creation through whose eye the game of heroic chance plays out. What Lies Within The Castle Keeper’s Guide includes a host of new material for the role playing enthusiast. From world creation, to dungeon designs, managing non-player characters, character attributes at high levels, spell use and cost, equipment -- its use and wastage -- the tumult of storms, from warfare to combat, monsters, treasure, death and more. The Castle Keeper’s Guide provides the CK and the Player with a host of new tools for their use; tools designed to enhance play, not hinder it; designed to be malleable from gaming table to gaming table. A sample of what you will find in the CKG: Alternative methods of attribute generation The featured classes expanded to the 24th level Equipment: outfitting for a setting, saving throws, usage, costs Expansion on the Magic with components, spell costs, holy symbols, water, and more The NPC: how to run them, hire them, loyalty and more Monsters and Magic as NPCs The Crusade in the future: guns, cannons and more The World Above: overview of outdoor campaigns The World Below: overview of underground campaigns The Characters, gaining levels, land and more treasure The Siege Engine, breaking it down for your table Character death. The end should not be the end And so very much more . . . . The CKG is the perfect expansion to everyone’s table. The Fantasy Grounds version contains these additional features: 93 tables set to auto-roll for everything from Climates, Social Ranks, Common and Specialized Occupations, Town and Village occupants, Starting Spells, monsters and more. Rollable Monster Encounter Tables linked to Monster entries from Monsters of Airhde Rollable Summoned Monster and Animal Tables with links to entries from the Monsters of Airhde Random Hit Locations Critical Hit and Fumble charts Expanded Equipment Lists with Carrying Capacity Requirements: Full or Ultimate License of Fantasy Grounds and the Castles & Crusades ruleset. Conversion by: Scott Ferguson Auto-roll tables by: Doug Davison Fantasy Grounds II is a trademark of SmiteWorks USA LLC. (C) 2014 SmiteWorks USA LLC. ALL RIGHTS RESERVED. Visit the Fantasy Grounds II website at http://www.fantasygrounds.com for more product information. The reproduction of material from within this product for the purposes of personal or corporate profit, by file, photographic, optical, electronic, or other media or methods of storage and retrieval, is prohibited. This product is Copyright 2014, SmiteWorks USA, LLC. Used under license from Troll Lord Games. This product's format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC. Redistribution by print or by file is strictly prohibited.
$27

Hell on Earth Portrait Pack

Pinnacle Entertainment Group : Savage Worlds
Portrait Pack
Hell on Earth Portrait Pack Portraits for Fantasy Grounds II UsageAfter installing this portrait pack, you will see a new Portrait Bag in your portrait window or the portraits displayed in the root portrait window, depending on the ruleset. For rulesets supporting portrait folders, it will be labeled HoE_Portraits. Double-click this bag to access the portraits. This product should work with any ruleset upgraded to version 3.0 or greater compatibility. For use in custom rulesets which have not yet been converted, please open the HoE_Portraits.ppk file in an archive program such as WinZip, WinRar or 7Zip and extract them to the root of your Fantasy Grounds portraits folder. You can access this folder from your Start | All Programs | Fantasy Grounds | Application Data folder shortcut. These 105 portraits were generated from the Hell on Earth Figures Pack and then cropped and resized for use as portraits. Requires: A Fantasy Grounds full or ultimate license. This product should work with all rulesets. Fantasy Grounds II Conversion: Doug Davison (c) 2014 Pinnacle Entertainment Group. Hell on Earth, Smiling Jack, Savage Worlds, and all related marks and logos are trademarks of Pinnacle Entertainment Group. All Rights Reserved. Produced under license by Studio 2 Publishing, Inc. The Studio 2 logo is a trademark of Studio 2 Publishing, Inc. 2014. All Rights Reserved. The Savage Worlds Ruleset (Fantasy Grounds II Conversion) by SmiteWorks USA, LLC, (C) 2014, ALL RIGHTS RESERVED. The Savage Worlds Ruleset format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC and Pinnacle Entertainment Group. Redistribution by print or by file is strictly prohibited. Fantasy Grounds II is a trademark of SmiteWorks USA, LLC (C) 2010. ALL RIGHTS RESERVED.
$5

Trail of Tsathogghua

Chaosium : Call of Cthulhu
Adventure
Call of Cthulhu - The Trail of Tsathogghua An Adventure Module for use with the Fantasy Grounds virtual tabletop This adventure is tailored for the physically-fit investigator; the challenges include an expedition to the icy interior, the climbing of dangerous glaciers, and encounters with hostile humans and others. At the end of the journey the investigators will find themselves faced with an ancient stone temple guarded by an inhuman sentinel. If the investigators can gain entry to this building, they will find clues to the disappearance of the strange race that once worshiped here. For the less physically-fit, more scholarly investigator, opportunities for quieter studious adventures also exist while in Greenland. The original PDF contained three short adventures. This module contains only the first of three loosely connected modules. Requirements: Full or Ultimate License of Fantasy Grounds and the Call of Cthulhu ruleset. Conversion to FG by: mbabbs CALL OF CTHULHU Horror Roleplaying in the Worlds of H.P. Lovecraft Call of Cthulhu is published by Chaosium Inc. Call of Cthulhu (r) is the registered trademark of Chaosium Inc. Fantasy Grounds II is a trademark of SmiteWorks USA LLC. (C) 2014 SmiteWorks USA LLC. ALL RIGHTS RESERVED. Visit the Fantasy Grounds II website at http://www.fantasygrounds.com for more product information. Similarities between characters in Call of Cthulhu and persons living or dead are strictly coincidental. This product is Copyright 2014, Chaosium and SmiteWorks USA, LLC. Used with permission from Chaosium. This product's format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC. Redistribution by print or by file is strictly prohibited.
$5

The Great Northwest Trail Guide

Pinnacle Entertainment Group : Savage Worlds
Setting
The Great Northwest Trail Guide Savage Worlds Deadlands Supplement for Fantasy Grounds II In this, the darkest days of winter, the Great Northwest has its own sort of beauty. The quiet stillness of the thick-blanketing snow. The peace of a light wind breezing through the trees. The lonesome howl of nature's animals. But that lonesome howl is answered by so many more, and they're laced with hunger. Other, challenging cries are heard, angrily closing in on each other. On you. Struggling through the life-sapping cold of the high snows, fighting the bitter wind freezing your face, daring the unfathomable darkness, what sort of hope do you have of surviving the centuries old struggles hidden in the pine forests of the Great Northwest and slowly creeping into the towns that man has foolishly established deep in the province of Famine? What hope at all? With a copy of the brand-new Deadlands Trail Guide: The Great Northwest, you'll at least know the lay of the land. You may even have a chance at surviving the bitter winter. But beware—should certain portions of such a tome fall into the wrong hands, your Marshal may learn of horrible secrets and goings-on, and that knowledge might not be so good for you, pardner... Trail Guide: The Great Northwest, by Matt Cutter, is a supplement for the award-winning Deadlands: Reloaded RPG. It offers you a closer look at the people, places, and—most importantly—things in Montana, Oregon, Washington, and Idaho, and the ongoing Winter War, a secret struggle man has known nothing of, and may learn about far too late. It contains a Tombstone Epitaph special edition, details on the premiere towns of the Northwest, a mini-Plot Point Campaign, and more Savage Tales than you could shake a stick at if your hand hadn't just frozen off. For your own safety, get your copy today. Requires: A Fantasy Grounds full or ultimate license and the Savage Worlds v3 Ruleset and the Deadlands Setting for Fantasy Grounds Fantasy Grounds II Conversion: Michael Grancey (c) 2014 Pinnacle Entertainment Group. Deadlands, Smiling Jack, Savage Worlds, and all related marks and logos are trademarks of Pinnacle Entertainment Group. All Rights Reserved. Produced under license by Studio 2 Publishing, Inc. The Studio 2 logo is a trademark of Studio 2 Publishing, Inc. ©2014. All Rights Reserved. The Savage Worlds Ruleset (Fantasy Grounds II Conversion) by SmiteWorks USA, LLC, (C) 2014, ALL RIGHTS RESERVED. The Savage Worlds Ruleset format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC and Pinnacle Entertainment Group. Redistribution by print or by file is strictly prohibited. Fantasy Grounds II is a trademark of SmiteWorks USA, LLC (C) 2014. ALL RIGHTS RESERVED.
$13

Hellfrost Land of Fire

Triple Ace Games : Savage Worlds
Setting
Hellfrost Land of Fire Core Setting Savage Worlds Setting and Extension for Fantasy Grounds About Land of Fire – The secrets of the sand revealed! Welcome, oh noble stranger, to a land of flying carpets, bound jinn, glittering palaces, scheming wizirs, regal sphinxes, and trap-laden tombs bloated with fabulous treasure! Freed from enslavement under the jinn five centuries ago by Suleiman the Great, the races of Al-Shirkuh, the Land of Fire, have prospered. Here, amid the endless sands and crumbling ruins of long-forgotten empires, stand glittering cities and verdant oases. But Al-Shirkuh is changing. The temperature grows colder, the rains fall less often, and the desert is encroaching on the fertile lands. The jinn, once defeated, are gathering their strength; fire giants are raiding with impunity; the naga have returned to reclaim their homeland; and the withered undead of Hekata stir in their majestic pyramids. Welcome indeed to Land of Fire, the first major geographic expansion to Hellfrost setting. Inside this volume you will find: Five player character races Rules for creating native characters Details on the Devoted and Faithful, the twin creeds of the desert folk Descriptions and rules of the 12 major gods and six magical traditions of Al-Shirkuh New setting rules for surviving the burning sands A detailed gazetteer exploring the major realms, cities, and sites A bestiary stocked full of desert-dwelling creatures A full-color map of the great desert Fantasy Grounds library module entries for the Hellfrost Land of Fire Players Guide and GM's Guide Edges, Hindrances, NPCs, maps, vehicles and images entered for drag and drop convenience Requires: A Full or Ultimate license of Fantasy Grounds and the Savage Worlds ruleset. This product builds upon the Hellfrost Player's Guide and Hellfrost Bestiary. Players should have access to the Hellfrost Player's Guide. This product is an installable module for use with the Fantasy Ground II virtual tabletop. The library module has been carefully organized to streamline gameplay and includes library sections to help a GM prepare an adventure setting or to quickly look up details on how to conduct encounters in unusual situations. The Savage Worlds ruleset and a Full or Ultimate license of Fantasy Grounds II are required to use this product. Author: Paul Wiggy Wade-Williams Fantasy Grounds II Conversion: Kevin Doswell © 2014 Triple Ace Games. Savage Worlds, Smiling Jack and all related marks and logos are trademarks of Pinnacle Entertainment Group. All rights reserved. Used with permission. © 2014. All Rights Reserved. This game references the Savage Worlds game system, available from Pinnacle Entertainment Group at www.peginc.com. Savage Worlds and all associated logos and trademarks are copyrights of Pinnacle Entertainment Group. Used with permission. Pinnacle makes no representation or warranty as to the quality, viability, or suitability for purpose of this product. This product is Copyright 2014, Triple Ace Games and SmiteWorks USA, LLC. Used with permission from Triple Ace Games. This products' format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC. Redistribution by print or by file is strictly prohibited.
$25

South o' the Border Trail Guide

Pinnacle Entertainment Group : Savage Worlds
Setting
South 'o The Border Trail Guide Savage Worlds Deadlands Supplement for Fantasy Grounds II Need a sunny vacation? On the run from the Rangers, Agents, and assorted law dogs? Visit beautiful Mexico, where all the sunshine in Arizona can't touch the hidden darkness brewin' beneath the border. Trail Guide: South o' the Border takes you deep into Mexico. Jump into a grinding, three-sided civil war and face the dark powers using it as a breeding ground for terror and destruction on a scale unimagined in her neighbor to the north. Don't delay-somebody's got to get down there and save Mexico or die tryin'! Which one will you manage? Trail Guide: South o' the Border, by Matt Cutter, is a supplement for the award-winning Deadlands: Reloaded RPG. It offers you a closer look at the people, places, and-most importantly-things in the Mexico of the Weird West, including creatures, people, Savage Tales, and a mini-Plot Point Campaign. Requires: A Fantasy Grounds full or ultimate license and the Savage Worlds v3 Ruleset and the Deadlands Setting for Fantasy Grounds Fantasy Grounds II Conversion: Michael Grancey (c) 2014 Pinnacle Entertainment Group. Deadlands, Smiling Jack, Savage Worlds, and all related marks and logos are trademarks of Pinnacle Entertainment Group. All Rights Reserved. Produced under license by Studio 2 Publishing, Inc. The Studio 2 logo is a trademark of Studio 2 Publishing, Inc. ©2014. All Rights Reserved. The Savage Worlds Ruleset (Fantasy Grounds II Conversion) by SmiteWorks USA, LLC, (C) 2014, ALL RIGHTS RESERVED. The Savage Worlds Ruleset format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC and Pinnacle Entertainment Group. Redistribution by print or by file is strictly prohibited. Fantasy Grounds II is a trademark of SmiteWorks USA, LLC (C) 2014. ALL RIGHTS RESERVED.
$13

The Bleeding Hollow

Total Party Kill Games : Pathfinder RPG and D&D 3.5/ OGL
Adventure
The Bleeding Hollow The Bleeding Hollow is a survival-horror themed sandbox style adventure for the Pathfinder RPG by Paizo. It is converted for Fantasy Grounds from over 100 pages of adrenaline pumping excitement for up to 6 players of 4th to 6th levels. In this adventure, the players are drawn to the small wilderness town of Westden Falls to clear the surrounding environs of a particularly nasty group of harpies. Of course, nothing is as easy as it looks and the players soon find themselves embroiled in a plot between two ancient enemies. Everyone becomes collateral damage, and the players must use every ounce of wit, survival instinct and tactics they possess to simply survive -- let alone helping those in need... This is not an adventure for the faint of heart, or the foolishly good. Hard moral choices will have to be made that will make your players sweat. The adventure is written to follow the players, and not lead them. The choices they make will have great significance and possibly repercussions as the events unfold and the clock ticks down... Truly this is a fantastic sandbox style adventure. The adventure is designed to scale for parties with more or less players, and even higher levels. Everything you need to run the game is at your fingertips. The stunningly foreboding cover art is by Michael Fall. Our gruesome and frightening interior artwork is by Jason Lenox, the illustrator of 'Through the Eyes of Grizelda' and the upcoming gamer fan film 'Zero Charisma.' Fantasy Grounds II Conversion: Cari Most Requirements: A Full or Ultimate license of Fantasy Grounds and the 3.5E/Pathfinder (or compatible) ruleset which is built in for Fantasy Grounds. © 2014 Total Party Kill Games. TPKGames and all related marks and logos are trademarks of Total Party Kill Games. All rights reserved. Used with permission. © 2014. All Rights Reserved. This is a Pathfinder Roleplaying Game compatible product and can be used with D&D 3.5 or the Pathfinder roleplaying game. This product is Copyright 2014, SmiteWorks USA, LLC. Used under license from Total Party Kill Games. This product's format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC. Redistribution by print or by file is strictly prohibited.
$15

PFRPG Basic Paths: Wrath of the Orc God

0one Games : Pathfinder RPG and D&D 3.5/ OGL
Adventure
Wrath of the Orc God “The Wrath of the Orc God” is an introductory adventure designed for the Pathfinder Roleplaying Game. It is intended to challenge four 4th-level characters. The adventure is especially designed for the novice GM, with gamemastering tips and handy side bar references to help make it easier to run. The adventure takes place in the wilderness east of Gafolweed, a rural village in the typical fantasy world. The PCs should be new characters, either natives of the surrounding countryside or heroic youths from a nearby town. If you played Fangs from the Pastor Curse of the Sickled Hand, you’ll find familiar NPCs and locations in this adventure. Authors: Tito Leati, David Schwartz and Mario Barbati Wrath of the Orc God features: All-star team: All-star team: Tito Leati, David Schwartz, Mario Barati Beginner adventure for four 4th level characters Five battlemaps for tactical gaming and a dungeon with each room linked to a map location Three handouts and extra images of items and personalities you might encounter Twenty monster tokens Fantasy Grounds II Conversion: Cari Most Requirements: A Full or Ultimate license of Fantasy Grounds and the 3.5E/Pathfinder (or compatible) ruleset. © 2013 0one Games. Basic Paths and all related marks and logos are trademarks of 0One Games. All rights reserved. Used with permission. © 2013. All Rights Reserved. This is a Pathfinder Roleplaying Game compatible product and can be used with D&D 3.5 or the Pathfinder roleplaying game. This product is Copyright 2013, SmiteWorks USA, LLC. Used under license from 0One Games. This product's format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC. Redistribution by print or by file is strictly prohibited.
$9
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Product title Number Price  
Castles and Crusades: DB1 The Haunted Highlands 1 9 Remove
Total: 9.00


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