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D&D Basic Rules

Wizards of the Coast : D&D 5E
Accessory
* The content from this module is included in the Complete Core Class Pack Set in a medieval fantasy world, D&D allows you to experience stories and adventures full of endless possibilities and amazing surprises. The Basic Rules for Dungeons & Dragons is a PDF that covers the core of the tabletop game. As Mike Mearls explained in Legends & Lore, the Basic Rules for Dungeons & Dragons is converted from the PDF (over 100 pages, in fact) that covers the core of the game. It runs from levels 1 to 20 and covers the cleric, fighter, rogue, and wizard, presenting what we view as the essential subclass for each. It also provides the dwarf, elf, halfling, and human as race options; in addition, the rules contain 120 spells, 5 backgrounds, and character sheets. All of these features have been compiled into modules specifically formatted for ease of play on Fantasy Grounds at the table or over the Internet. The PDF that this product was based on is available for free from the Wizards of the Coast website. This purchase includes the following items: A custom theme derived in the same style as the Player's Handbook Random tables for rolling background bonds, flaws, ideals, origins, etc. Equipment tables containing items that can be dragged to character sheets, treasure parcels or NPCs for ease of reference, encumbrance calculations and ease of disbursement. The searchable lists contain all items listed in the Player's Handbook (Adventuring Gear, Tools, Armor, Weapons, Mounts, Tack and Harness, Vehicles.) Draggable weapons that auto-enter the inventory, weight, attack type (melee, ranged, thrown) and the damage (with damage type.) Reference material and artwork which is not specific to any one particular character class A list of spells from the D&D Basic Rules, ready to drag and drop to your character sheet The class description from the Player's Handbook for all 4 basic core classes: cleric, fighter, rogue and wizard Details and features from levels 1-20 for the 4 included classes Automatic addition of new class features when you drag the class link to your character's level summary Requirements: This content requires an active license to download and use. This product is licensed from Wizards of the Coast. Dungeons & Dragons is a registered trademark. Unauthorized use or distribution is strictly prohibited.
$2.99

The Road to Revolution: The Campaign (PFRPG)

0one Games : Pathfinder RPG and D&D 3.5/ OGL
Adventure
The Road to Revolution: The Campaign (PFRPG) One of the most critically acclaimed campaign out there now completely converted to Pathfinder! The Road to Revolution is a complete conversion of the 320 pages campaign designed for use with the Pathfinder Roleplaying Game. Set in the Great City, this epic campaign takes characters from their humble beginnings, all the way to powerful adventurers upon whose actions the City will come to depend. The Campaign Arc contains six adventures in all, each written by the original authors of the Great City Campaign Setting. Arc adventures can be played individually or linked with others in the series to create a complete campaign. This module contains: The Skullcrackers by John Ling - Levels 1-3 The Bloody Fix by Lou Agresta and Rone Barton - Levels 3-6 Tides of Blood by Adam Daigle, Tim Hitchcock, Greg Oppedisano - Levels 6-9 Puncture the Blackened Vein by Lou Agresta and Rone Barton - Levels 9-11 The Usurpers by Tim Hitchcock - Levels 11-13 The Sundered Legion by Liz Courts and Brendan Victorson - Levels 13-16: Fantasy Grounds Conversion: Cari Most Requirements: A current and active license of Fantasy Grounds and the included PFRPG ruleset. © 2015 0one Games. Basic Paths and all related marks and logos are trademarks of 0One Games. All rights reserved. Used with permission. © 2015. All Rights Reserved. This is a Pathfinder Roleplaying Game compatible product and can be used with the Pathfinder roleplaying game. Ownership or knowledge of the Pathfinder RPG Core Rulebook is highly recommended. This product is Copyright 2015, SmiteWorks USA, LLC. Used under license from 0One Games. This product's format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC. Redistribution by print or by file is strictly prohibited.
$34.99

All For One Regime Diabolique Savage Worlds

Triple Ace Games : Savage Worlds
Setting
All For One Regime Diabolique Savage Worlds Savage Worlds Setting The year is 1636 and France is a troubled nation. A great and terrible evil gnaws at its core and darkness stalks the land. All that stands between chaos and order are the King’s Musketeers. Explore a France of swashbuckling action, powerful magic, daring deeds, courtly intrigue, witty repartee, and vile monsters! The characters are France’s bravest and proudest defenders, the King’s Musketeers. Pitted against them is a plethora of corrupt nobles, black magicians, fell demons, and twisted secret societies. Set at the height of power of Cardinal Richelieu and Louis XIII, All for One: Régime Diabolique mixes the action of literary works such as The Count of Monte Cristo and The Three Musketeers with horror and intrigue to create a unique, vibrant setting. Strap on your sword, salute the King, and prepare to cross swords with the creatures of darkness! This version of All for One: Régime Diabolique is a musketeer roleplaying setting for Savage Worlds RPG. This product is a module for use with the Fantasy Ground virtual tabletop. The library module has been carefully organized to streamline gameplay and includes library sections to help a GM prepare an adventure setting or to quickly look up details on how to conduct encounters in unusual situations. The most recent version of Fantasy Grounds and the Savage Worlds ruleset are required to use this product. Author: Paul Wiggy Wade-Williams Fantasy Grounds Conversion: Arne Reuter © 2015 Triple Ace Games. Savage Worlds, Smiling Jack and all related marks and logos are trademarks of Pinnacle Entertainment Group. All rights reserved. Used with permission. © 2015. All Rights Reserved. This game references the Savage Worlds game system, available from Pinnacle Entertainment Group at www.peginc.com. Savage Worlds and all associated logos and trademarks are copyrights of Pinnacle Entertainment Group. Used with permission. Pinnacle makes no representation or warranty as to the quality, viability, or suitability for purpose of this product. This product is Copyright 2015, Triple Ace Games and SmiteWorks USA, LLC. Used with permission from Triple Ace Games. This products' format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC. Redistribution by print or by file is strictly prohibited.
$11.99

D&D Cleric Class Pack

Wizards of the Coast : D&D 5E
Accessory
*This product is included in the D&D Complete Class Pack Become a priestly champion who wields divine magic in service of a higher power. Players purchasing this module can use it to create characters offline and bring those characters into games with any Dungeon Master (DM). Dungeon Masters who own this product can allow players to access it while they are connected to the DM by using the sharing option built into Fantasy Grounds. The players will no longer have access to the reference material upon disconnecting from the DM unless they also own the module. This Module Includes 24 additional fantasy character portraits taken from various official D&D sources The class description from the Player's Handbook for the cleric class Details and features from levels 1-20 for a cleric character Automatic addition of new class features when you drag the cleric class link to your character's level summary Drag and drop features that can be referenced during play Access the entire cleric spell list and drag them to your character sheet for access during play Since one of your cleric features is the ability to access cleric domain spells from other classes, these spells are also included Requirements: The 5E Ruleset and the D&D Character Customization Pack. Requirements: This content requires an active license to download and use. This product is licensed from Wizards of the Coast. Dungeons & Dragons is a registered trademark. Unauthorized use or distribution is strictly prohibited.
$2.99

D&D Complete Core Class Pack

Wizards of the Coast : D&D 5E
Accessory
In Dungeons & Dragons, a class is the primary definition of what your character can do. In this module, you get all twelve core classes converted for play in Fantasy Grounds. You get the class description, special features, spells and abilities used by your class and general character customization options such as equipment and feats. Players purchasing this module can use it to create characters offline and bring those characters into games with any Dungeon Master (DM). Dungeon Masters who own this product can allow players to access it while they are connected to the DM by using the sharing option built into Fantasy Grounds. The players will no longer have access to the reference material upon disconnecting from the DM unless they also own the module. This Module Includes everything from the individual class packs and the character customization pack in one complete module. 328 fantasy character portraits taken from various official D&D sources A custom theme derived in the same style as the Player's Handbook All Races from the Player's Handbook that can be dragged to your character sheet Random tables for rolling background bonds, flaws, ideals, origins, etc. A list of all feats from the Player's Handbook, organized alphabetically and searchable, that can be dragged to a character for ease of reference during play Equipment tables containing items that can be dragged to character sheets, treasure parcels or NPCs for ease of reference, encumbrance calculations and ease of disbursement. The searchable lists contain all items listed in the Player's Handbook (Adventuring Gear, Tools, Armor, Weapons, Mounts, Tack and Harness, Vehicles.) Draggable weapons that auto-enter the inventory, weight, attack type (melee, ranged, thrown) and the damage (with damage type.) Reference material and artwork which is not specific to any one particular character class All spells from the D&D Player's Handbook, ready to drag and drop to your character sheet The class description from the Player's Handbook for all 12 core classes: barbarian, bard, cleric, druid, fighter, monk, paladin, ranger, rogue, sorcerer, warlock and wizard Details and features from levels 1-20 for all core classes Automatic addition of new class features when you drag the class link to your character's level summary Requirements: This content requires an active license to download and use. This product is licensed from Wizards of the Coast. Dungeons & Dragons is a registered trademark. Unauthorized use or distribution is strictly prohibited. Videos Creating a character with the Character Packs
$49.99

D&D Complete Core Monster Pack

Wizards of the Coast : D&D 5E
Accessory
The entire collection of core monsters from the D&D Monster Manual is now at your fingertips. Dungeon Masters purchasing this module can use it to create encounters and combats within their campaigns. NPC records have been lovingly entered and organized for ease of use and reference during play. This Module Includes 273 monster images to share with your players as hand-outs during play 366 monster tokens to represent your monsters on tactical combat maps and in the combat tracker Full descriptions for all monsters in the D&D Monster Manual Full stats for all monsters in the D&D Monster Manual, created as NPC records within Fantasy Grounds for use in building encounters and to help automate attacks and abilities in combat The complete reference material from the D&D Monster Manual for ease of reference during play Searchable monster indexes by CR, type and in alphabetical order Requirements: The 5E Ruleset This product is licensed from Wizards of the Coast. Dungeons & Dragons is a registered trademark. Unauthorized use or distribution is strictly prohibited. Monster Pack Walk-through
$49.99

D&D Druid Class Pack

Wizards of the Coast : D&D 5E
Accessory
*This product is included in the D&D Complete Class Pack A druid is a priest of the Old Faith, wielding the powers of nature--moonlight and plant growth, fire and lightning--and adopting animal forms. Players purchasing this module can use it to create characters offline and bring those characters into games with any Dungeon Master (DM). Dungeon Masters who own this product can allow players to access it while they are connected to the DM by using the sharing option built into Fantasy Grounds. The players will no longer have access to the reference material upon disconnecting from the DM unless they also own the module. This Module Includes 18 additional fantasy character portraits taken from various official D&D sources The class description from the Player's Handbook for the druid class Details and features from levels 1-20 for a druid character Automatic addition of new class features when you drag the druid class link to your character's level summary Drag and drop features that can be referenced during play Access the entire druid spell list and drag them to your character sheet for access during play Requirements: The 5E Ruleset and the D&D Character Customization Pack. Requirements: This content requires an active license to download and use. This product is licensed from Wizards of the Coast. Dungeons & Dragons is a registered trademark. Unauthorized use or distribution is strictly prohibited.
$5.99

D&D Fighter Class Pack

Wizards of the Coast : D&D 5E
Accessory
*This product is included in the D&D Complete Class Pack Fighters are masters of martial combat, skilled with a variety of weapons and armor. Players purchasing this module can use it to create characters offline and bring those characters into games with any Dungeon Master (DM). Dungeon Masters who own this product can allow players to access it while they are connected to the DM by using the sharing option built into Fantasy Grounds. The players will no longer have access to the reference material upon disconnecting from the DM unless they also own the module. This Module Includes 27 additional fantasy character portraits taken from various official D&D sources The class description from the Player's Handbook for the fighter class Details and features from levels 1-20 for a fighter character Automatic addition of new class features when you drag the fighter class link to your character's level summary Drag and drop features that can be referenced during play Access the entire fighter spell list and drag them to your character sheet for access during play Since the Eldritch Knight archetype features the ability to access spells from other classes, these spells are also included Requirements: The 5E Ruleset and the D&D Character Customization Pack. Requirements: This content requires an active license to download and use. This product is licensed from Wizards of the Coast. Dungeons & Dragons is a registered trademark. Unauthorized use or distribution is strictly prohibited.
$2.99

D&D Lost Mine of Phandelver

Wizards of the Coast : D&D 5E
Adventure
Lost Mine of Phandelver is an adventure for four to five characters of 1st level. During the course of the adventure, the characters will advance to 5th level. The adventure is set a short distance from the city of Neverwinter in the Sword Coast region of the Forgotten Realms setting. The Sword Coast is part of the North--a vast realm of free settlements surrounded by wilderness and adventure. Dungeon Masters purchasing this module can use it to run the adventure with very little prep, other than reading through the adventure in advance. The contents of the story are indexed and linked, where appropriate. Combat encounters and boxed text are preloaded and ready to drop onto maps and into the chat window with a few clicks. Nearly everything has been optimized and streamlined for ease of play online. This Module Includes the entire contents of the Lost Mine of Phandelver adventure image handouts that can be shared with players collectively or individually 5 pregen characters that your players can choose when joining the campaign maps containing information for the Dungeon Master (DM) only and with all locations pre-linked to story entries which may contain additional DM notes, boxed text, encounters, images and treasure parcels maps with all hidden information removed and resized for use as tactical combat maps tokens for most of the monsters in the module. When no token is available, a letter token is used to represent the NPC XP for quests and encounters that can be dragged to the party sheet and awarded to the players as they complete them Searchable monster indexes by CR, type and in alphabetical order Requirements: The 5E Ruleset and one of the following modules: D&D Basic Rules, D&D Comple Core Class Pack or D&D Character Customization Pack This product is licensed from Wizards of the Coast. Dungeons & Dragons is a registered trademark. Unauthorized use or distribution is strictly prohibited. Videos Lost Mine of Phandelver Quick Walkthrough
$19.99

D&D Monk Class Pack

Wizards of the Coast : D&D 5E
Accessory
*This product is included in the D&D Complete Class Pack The monk... a master of martial arts, harnessing the power of the body in pursuit of physical and spiritual perfection. Players purchasing this module can use it to create characters offline and bring those characters into games with any Dungeon Master (DM). Dungeon Masters who own this product can allow players to access it while they are connected to the DM by using the sharing option built into Fantasy Grounds. The players will no longer have access to the reference material upon disconnecting from the DM unless they also own the module. This Module Includes 9 additional fantasy character portraits taken from various official D&D sources The class description from the Player's Handbook for the monk class Details and features from levels 1-20 for a monk character Automatic addition of new class features when you drag the monk class link to your character's level summary Drag and drop features that can be referenced during play Requirements: The 5E Ruleset and the D&D Character Customization Pack. Requirements: This content requires an active license to download and use. This product is licensed from Wizards of the Coast. Dungeons & Dragons is a registered trademark. Unauthorized use or distribution is strictly prohibited.
$4.99
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What Others Think about Fantasy Grounds
”Fantasy Grounds is for real” - I. Perez RPGNow Staff
”Extremely fun and effective” - M. Anderson
”Fantastic piece of software” - M. Cavanagh





Product title Number Price  
Well Met in Kith'takharos - OGL/3.5 (PDF Included) 1 9.99 Remove
Total: 9.99


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