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Deadlands Noir - The Case of the Jumbo Shrimp

Pinnacle Entertainment Group : Savage Worlds
Adventure
Savage Worlds Adventure for Fantasy Grounds A missing person’s case turns into a diabolical tale of greed, murder, magic, and mayhem in the ever-mysterious Crescent City. This time the gumshoes are in it deep, crossing paths with the Black Hand, corrupt politicians (are there any other kind?), and secrets as old as the Big Easy itself. This module was converted directly from the full-length 46 page adventure and features plenty of action and investigation for Deadlands Noir. It was written by Jason “Murderin’” Mical and John “Prawn Finger” Goff. Requires: A Fantasy Grounds full or ultimate license, the Savage Worlds Ruleset and the Deadlands Noir Setting for Fantasy Grounds Fantasy Grounds Conversion: Ben Turner (c) 2014 Pinnacle Entertainment Group. Deadlands, Deadlands Noir, Smiling Jack, Savage Worlds, and all related marks and logos are trademarks of Pinnacle Entertainment Group. All Rights Reserved. Produced under license by Studio 2 Publishing, Inc. The Studio 2 logo is a trademark of Studio 2 Publishing, Inc. ©2014. All Rights Reserved. The Savage Worlds Ruleset (Fantasy Grounds II Conversion) by SmiteWorks USA, LLC, (C) 2014, ALL RIGHTS RESERVED. The Savage Worlds Ruleset format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC and Pinnacle Entertainment Group. Redistribution by print or by file is strictly prohibited. Fantasy Grounds II is a trademark of SmiteWorks USA, LLC (C) 2014. ALL RIGHTS RESERVED.
$4.99
SALE $3.74

Deadlands Noir - Figure Flats

Pinnacle Entertainment Group : Savage Worlds
Adventure
Savage Worlds token pack This token pack is a conversion of the Deadlands Noir Figure Flats provided to backers of the Kickstarter by Pinnacle. It is also usable with any ruleset and is suitable for any noir settings. Tokens are full body tokens provided in both pog format and in full body format with transparent backgrounds. Please review the sample image before purchasing. Requires: A Fantasy Grounds full or ultimate license Fantasy Grounds II Conversion: Ben Turner (c) 2013 Pinnacle Entertainment Group. Deadlands, Deadlands Noir, Smiling Jack, Savage Worlds, and all related marks and logos are trademarks of Pinnacle Entertainment Group. All Rights Reserved. Produced under license by Studio 2 Publishing, Inc. The Studio 2 logo is a trademark of Studio 2 Publishing, Inc. ©2013. All Rights Reserved. The Savage Worlds Ruleset (Fantasy Grounds II Conversion) by SmiteWorks USA, LLC, (C) 2013, ALL RIGHTS RESERVED. The Savage Worlds Ruleset format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC and Pinnacle Entertainment Group. Redistribution by print or by file is strictly prohibited. Fantasy Grounds II is a trademark of SmiteWorks USA, LLC (C) 2013. ALL RIGHTS RESERVED.
$6.99
SALE $5.24

Deadlands Noir - The Old Absinthe House Blues

Pinnacle Entertainment Group : Savage Worlds
Adventure
Savage Worlds Adventure for Fantasy Grounds II The new favorite songbird goes missing from the stage of the Old Absinthe House, and the owner turns to you for help. Can you find the missing dame with the velvet voice, or will the mystery remain as murky as the bayous and darkness that shroud the Big Easy? And if the goin’ gets tough, is the promise of a big bar tab enough to keep you goin’? The Old Absinthe House Blues is the first adventure for Deadlands Noir Requires: A Fantasy Grounds full or ultimate license, the Savage Worlds Ruleset and the Deadlands Noir Setting for Fantasy Grounds Fantasy Grounds II Conversion: Ben Turner (c) 2013 Pinnacle Entertainment Group. Deadlands, Deadlands Noir, Smiling Jack, Savage Worlds, and all related marks and logos are trademarks of Pinnacle Entertainment Group. All Rights Reserved. Produced under license by Studio 2 Publishing, Inc. The Studio 2 logo is a trademark of Studio 2 Publishing, Inc. ©2013. All Rights Reserved. The Savage Worlds Ruleset (Fantasy Grounds II Conversion) by SmiteWorks USA, LLC, (C) 2013, ALL RIGHTS RESERVED. The Savage Worlds Ruleset format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC and Pinnacle Entertainment Group. Redistribution by print or by file is strictly prohibited. Fantasy Grounds II is a trademark of SmiteWorks USA, LLC (C) 2013. ALL RIGHTS RESERVED.
$4.99
SALE $3.74

Deadlands Noir

Pinnacle Entertainment Group : Savage Worlds
Setting
Deadlands Noir Player and GM library modules and Extension Fantasy Grounds II New Orleans, 1935. Whoever called this “the Big Easy” sure got that one wrong. Things are tough all over. Honest work is hard to find, and even dishonest jobs are getting scarce. The one thing that’s not in short supply is trouble. From shady thugs to crooked cops to Mafia soldiers, there’s plenty of characters out there looking to give an honest Joe a hard time. And that’s not the worst of it. There are stories going round about things that go bump in the night. Things you wouldn’t want to meet in a dark alley on a darker night. And those stories aren’t just coming from rummies or saps who read that Epitaph rag. Still, there are a few heroes left in the concrete jungle. Steely-eyed private dicks, fast-talking grifters, wild-eyed inventors, and shadowy houngans still struggle against the encroaching darkness. With enough moxie—and more than a little luck—they might just be enough to turn the tide. Deadlands Noir is a pen-and-paper roleplaying game set in the world of Pinnacle Entertainment’s award-winning Deadlands universe. It includes new Edges, Hindrances, and powers, as well as new rules for handling detective work, the state of the Union and the CSA in the Depression-era, a complete Plot Point campaign, and of course, more monsters and ghouls than you can shake a smoking .45 automatic at. What You Get Deadlands Noir GM library module Deadlands Noir Player library module Custom extension and skin A load of new critter, personalities, Savage Tales, locales, encounters and more Requires: A Fantasy Grounds full or ultimate license and the Savage Worlds Deluxe v3 Ruleset. Fantasy Grounds II Conversion: Ben Turner (c) 2013 Pinnacle Entertainment Group. Deadlands, Smiling Jack, Savage Worlds, and all related marks and logos are trademarks of Pinnacle Entertainment Group. All Rights Reserved. Produced under license by Studio 2 Publishing, Inc. The Studio 2 logo is a trademark of Studio 2 Publishing, Inc. ©2013. All Rights Reserved. The Savage Worlds Ruleset (Fantasy Grounds II Conversion) by SmiteWorks USA, LLC, (C) 2013, ALL RIGHTS RESERVED. The Savage Worlds Ruleset format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC and Pinnacle Entertainment Group. Redistribution by print or by file is strictly prohibited. Fantasy Grounds II is a trademark of SmiteWorks USA, LLC (C) 2013. ALL RIGHTS RESERVED.
$9.99
SALE $7.49

Deadlands Noir - Player's Guide

Pinnacle Entertainment Group : Savage Worlds
Setting
Deadlands Noir Player's Guide Player only library modules and Extension Fantasy Grounds II Perfect for players who don't want to be tempted to spoil any of the secrets of New Orleans! New Orleans, 1935. Whoever called this “the Big Easy” sure got that one wrong. Things are tough all over. Honest work is hard to find, and even dishonest jobs are getting scarce. The one thing that’s not in short supply is trouble. From shady thugs to crooked cops to Mafia soldiers, there’s plenty of characters out there looking to give an honest Joe a hard time. And that’s not the worst of it. There are stories going round about things that go bump in the night. Things you wouldn’t want to meet in a dark alley on a darker night. And those stories aren’t just coming from rummies or saps who read that Epitaph rag. Still, there are a few heroes left in the concrete jungle. Steely-eyed private dicks, fast-talking grifters, wild-eyed inventors, and shadowy houngans still struggle against the encroaching darkness. With enough moxie—and more than a little luck—they might just be enough to turn the tide. Deadlands Noir is a pen-and-paper roleplaying game set in the world of Pinnacle Entertainment’s award-winning Deadlands universe. It includes new Edges, Hindrances, and powers, as well as new rules for handling detective work, the state of the Union and the CSA in the Depression-era, a complete Plot Point campaign, and of course, more monsters and ghouls than you can shake a smoking .45 automatic at. What You Get Deadlands Noir Player library module Custom extension and skin A load of new locales (player safe), backstories, gear, weapons, armor, edges, hindrances and more Requires: A Fantasy Grounds full or ultimate license and the Savage Worlds Deluxe v3 Ruleset. Fantasy Grounds II Conversion: Ben Turner (c) 2013 Pinnacle Entertainment Group. Deadlands, Smiling Jack, Savage Worlds, and all related marks and logos are trademarks of Pinnacle Entertainment Group. All Rights Reserved. Produced under license by Studio 2 Publishing, Inc. The Studio 2 logo is a trademark of Studio 2 Publishing, Inc. ©2013. All Rights Reserved. The Savage Worlds Ruleset (Fantasy Grounds II Conversion) by SmiteWorks USA, LLC, (C) 2013, ALL RIGHTS RESERVED. The Savage Worlds Ruleset format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC and Pinnacle Entertainment Group. Redistribution by print or by file is strictly prohibited. Fantasy Grounds II is a trademark of SmiteWorks USA, LLC (C) 2013. ALL RIGHTS RESERVED.
$4.99
SALE $3.74

D&D Basic Rules

Wizards of the Coast : D&D 5E
Accessory
* The content from this module is included in the Complete Core Class Pack Set in a medieval fantasy world, D&D allows you to experience stories and adventures full of endless possibilities and amazing surprises. The Basic Rules for Dungeons & Dragons is a PDF that covers the core of the tabletop game. As Mike Mearls explained in Legends & Lore, the Basic Rules for Dungeons & Dragons is converted from the PDF (over 100 pages, in fact) that covers the core of the game. It runs from levels 1 to 20 and covers the cleric, fighter, rogue, and wizard, presenting what we view as the essential subclass for each. It also provides the dwarf, elf, halfling, and human as race options; in addition, the rules contain 120 spells, 5 backgrounds, and character sheets. All of these features have been compiled into modules specifically formatted for ease of play on Fantasy Grounds at the table or over the Internet. The PDF that this product was based on is available for free from the Wizards of the Coast website. This purchase includes the following items: A custom theme derived in the same style as the Player's Handbook Random tables for rolling background bonds, flaws, ideals, origins, etc. Equipment tables containing items that can be dragged to character sheets, treasure parcels or NPCs for ease of reference, encumbrance calculations and ease of disbursement. The searchable lists contain all items listed in the Player's Handbook (Adventuring Gear, Tools, Armor, Weapons, Mounts, Tack and Harness, Vehicles.) Draggable weapons that auto-enter the inventory, weight, attack type (melee, ranged, thrown) and the damage (with damage type.) Reference material and artwork which is not specific to any one particular character class A list of spells from the D&D Basic Rules, ready to drag and drop to your character sheet The class description from the Player's Handbook for all 4 basic core classes: cleric, fighter, rogue and wizard Details and features from levels 1-20 for the 4 included classes Automatic addition of new class features when you drag the class link to your character's level summary Requirements: This content requires an active license to download and use. This product is licensed from Wizards of the Coast. Dungeons & Dragons is a registered trademark. Unauthorized use or distribution is strictly prohibited.
$2.99

The Road to Revolution: The Campaign (PFRPG)

0one Games : Pathfinder RPG and D&D 3.5/ OGL
Adventure
The Road to Revolution: The Campaign (PFRPG) One of the most critically acclaimed campaign out there now completely converted to Pathfinder! The Road to Revolution is a complete conversion of the 320 pages campaign designed for use with the Pathfinder Roleplaying Game. Set in the Great City, this epic campaign takes characters from their humble beginnings, all the way to powerful adventurers upon whose actions the City will come to depend. The Campaign Arc contains six adventures in all, each written by the original authors of the Great City Campaign Setting. Arc adventures can be played individually or linked with others in the series to create a complete campaign. This module contains: The Skullcrackers by John Ling - Levels 1-3 The Bloody Fix by Lou Agresta and Rone Barton - Levels 3-6 Tides of Blood by Adam Daigle, Tim Hitchcock, Greg Oppedisano - Levels 6-9 Puncture the Blackened Vein by Lou Agresta and Rone Barton - Levels 9-11 The Usurpers by Tim Hitchcock - Levels 11-13 The Sundered Legion by Liz Courts and Brendan Victorson - Levels 13-16: Fantasy Grounds Conversion: Cari Most Requirements: A current and active license of Fantasy Grounds and the included PFRPG ruleset. © 2015 0one Games. Basic Paths and all related marks and logos are trademarks of 0One Games. All rights reserved. Used with permission. © 2015. All Rights Reserved. This is a Pathfinder Roleplaying Game compatible product and can be used with the Pathfinder roleplaying game. Ownership or knowledge of the Pathfinder RPG Core Rulebook is highly recommended. This product is Copyright 2015, SmiteWorks USA, LLC. Used under license from 0One Games. This product's format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC. Redistribution by print or by file is strictly prohibited.
$34.99

All For One Regime Diabolique Savage Worlds

Triple Ace Games : Savage Worlds
Setting
All For One Regime Diabolique Savage Worlds Savage Worlds Setting The year is 1636 and France is a troubled nation. A great and terrible evil gnaws at its core and darkness stalks the land. All that stands between chaos and order are the King’s Musketeers. Explore a France of swashbuckling action, powerful magic, daring deeds, courtly intrigue, witty repartee, and vile monsters! The characters are France’s bravest and proudest defenders, the King’s Musketeers. Pitted against them is a plethora of corrupt nobles, black magicians, fell demons, and twisted secret societies. Set at the height of power of Cardinal Richelieu and Louis XIII, All for One: Régime Diabolique mixes the action of literary works such as The Count of Monte Cristo and The Three Musketeers with horror and intrigue to create a unique, vibrant setting. Strap on your sword, salute the King, and prepare to cross swords with the creatures of darkness! This version of All for One: Régime Diabolique is a musketeer roleplaying setting for Savage Worlds RPG. This product is a module for use with the Fantasy Ground virtual tabletop. The library module has been carefully organized to streamline gameplay and includes library sections to help a GM prepare an adventure setting or to quickly look up details on how to conduct encounters in unusual situations. The most recent version of Fantasy Grounds and the Savage Worlds ruleset are required to use this product. Author: Paul Wiggy Wade-Williams Fantasy Grounds Conversion: Arne Reuter © 2015 Triple Ace Games. Savage Worlds, Smiling Jack and all related marks and logos are trademarks of Pinnacle Entertainment Group. All rights reserved. Used with permission. © 2015. All Rights Reserved. This game references the Savage Worlds game system, available from Pinnacle Entertainment Group at www.peginc.com. Savage Worlds and all associated logos and trademarks are copyrights of Pinnacle Entertainment Group. Used with permission. Pinnacle makes no representation or warranty as to the quality, viability, or suitability for purpose of this product. This product is Copyright 2015, Triple Ace Games and SmiteWorks USA, LLC. Used with permission from Triple Ace Games. This products' format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC. Redistribution by print or by file is strictly prohibited.
$11.99

D&D Cleric Class Pack

Wizards of the Coast : D&D 5E
Accessory
*This product is included in the D&D Complete Class Pack Become a priestly champion who wields divine magic in service of a higher power. Players purchasing this module can use it to create characters offline and bring those characters into games with any Dungeon Master (DM). Dungeon Masters who own this product can allow players to access it while they are connected to the DM by using the sharing option built into Fantasy Grounds. The players will no longer have access to the reference material upon disconnecting from the DM unless they also own the module. This Module Includes 24 additional fantasy character portraits taken from various official D&D sources The class description from the Player's Handbook for the cleric class Details and features from levels 1-20 for a cleric character Automatic addition of new class features when you drag the cleric class link to your character's level summary Drag and drop features that can be referenced during play Access the entire cleric spell list and drag them to your character sheet for access during play Since one of your cleric features is the ability to access cleric domain spells from other classes, these spells are also included Requirements: The 5E Ruleset and the D&D Character Customization Pack. Requirements: This content requires an active license to download and use. This product is licensed from Wizards of the Coast. Dungeons & Dragons is a registered trademark. Unauthorized use or distribution is strictly prohibited.
$2.99

D&D Complete Core Class Pack

Wizards of the Coast : D&D 5E
Accessory
In Dungeons & Dragons, a class is the primary definition of what your character can do. In this module, you get all twelve core classes converted for play in Fantasy Grounds. You get the class description, special features, spells and abilities used by your class and general character customization options such as equipment and feats. Players purchasing this module can use it to create characters offline and bring those characters into games with any Dungeon Master (DM). Dungeon Masters who own this product can allow players to access it while they are connected to the DM by using the sharing option built into Fantasy Grounds. The players will no longer have access to the reference material upon disconnecting from the DM unless they also own the module. This Module Includes everything from the individual class packs and the character customization pack in one complete module. 328 fantasy character portraits taken from various official D&D sources A custom theme derived in the same style as the Player's Handbook All Races from the Player's Handbook that can be dragged to your character sheet Random tables for rolling background bonds, flaws, ideals, origins, etc. A list of all feats from the Player's Handbook, organized alphabetically and searchable, that can be dragged to a character for ease of reference during play Equipment tables containing items that can be dragged to character sheets, treasure parcels or NPCs for ease of reference, encumbrance calculations and ease of disbursement. The searchable lists contain all items listed in the Player's Handbook (Adventuring Gear, Tools, Armor, Weapons, Mounts, Tack and Harness, Vehicles.) Draggable weapons that auto-enter the inventory, weight, attack type (melee, ranged, thrown) and the damage (with damage type.) Reference material and artwork which is not specific to any one particular character class All spells from the D&D Player's Handbook, ready to drag and drop to your character sheet The class description from the Player's Handbook for all 12 core classes: barbarian, bard, cleric, druid, fighter, monk, paladin, ranger, rogue, sorcerer, warlock and wizard Details and features from levels 1-20 for all core classes Automatic addition of new class features when you drag the class link to your character's level summary Requirements: This content requires an active license to download and use. This product is licensed from Wizards of the Coast. Dungeons & Dragons is a registered trademark. Unauthorized use or distribution is strictly prohibited. Videos Creating a character with the Character Packs
$49.99
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Product title Number Price  
Deadlands Reloaded: OneSheet Adventure PAK 1 4.99 Remove
Total: 4.99


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